studio
Skill2 starsChanged 28 days agoMITView on GitHub
Front door of Video Studio. Use for ANY video request in this repo — "make a video", "launch film", "ad", "reel", "showreel", "UGC", "product demo", "explainer", "captions", "music video", "edit this footage", "what can you make?", or when a newcomer just says hi. Checks setup, asks what they want to make, routes to the right workflow skill, and makes sure everything is assembled and rendered in HyperFrames under the PLAYBOOK rules.
13 other projects use a version of this.
Adopted by
Most recently taken up by
- per-simmons/claude-game-studiotheir own version, first seen Nov 8, 2026
- masjidofGod/certainty-videotheir own version, first seen Nov 1, 2026
- Wiserax/wisecrafttheir own version, first seen Oct 25, 2026
- adityareddy-dev/deskstudiotheir own version, first seen Oct 25, 2026
- manusco/resonancetheir own version, first seen Oct 22, 2026
- claude-world/claude-world-studiotheir own version, first seen Oct 22, 2026
Used with
Projects with it also use design.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
Microsoft AzureSkilldesign
Design rules and conventions for the API Center Portal. Use when editing detail pages, card components, badges, layout, navigation, sidebars, or headers. Covers badge styling, metadata placement, page navigation patterns, and layout alignment.
Also in 3 projects that use this
Other versions13 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 13
- remotion-dev/remotion★ 72ksame name
- event-catalog/eventcatalog★ 3ksame name
- with-pebbly/aseprite-ai-artist★ 473same name
- AlpacaLabsLLC/skills-for-architects★ 390same name
- claude-world/claude-world-studio★ 71same name
- adityareddy-dev/deskstudio★ 43same name
- manusco/resonance★ 38same name
- adkit/ads-mcp★ 20same name
- per-simmons/claude-game-studio★ 4same name
- eduardkumskyi/octo★ 1same name
3 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository10 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- art-stylesSkill
- caption-videoSkill
- chop-reelSkill
- explainerSkill
- launch-filmSkill
- product-demoSkill
- scoreSkill
- ugc-actorSkill
- ugc-adsSkill
The file
We split this skill into the rules it gives an agent
9 rules. 0 are common, 3 are distinctive, and 6 are very specific to this project.
0
Common
Most of the 12 edited versions we read keep these.
3
Distinctive
This author's own choices. Worth a look.
6
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 8
HyperFrames is the core engine: Every video made here is a HyperFrames project (HTML + one paused GSAP timeline on …
- Very specific: line 14
Run setup/doctor.sh --quiet.
- Very specific: line 17
If videos/ is empty (first-timer), offer the 10-second proof render: cp -R templates/hello-world videos/hello-world && cd …
- Distinctive: line 27
If the request is vague, ask ONE question with options (AskUserQuestion), then route:
- Distinctive: line 45
Always ask these before building (batch them): format (16:9 / 9:16 / 4:5, or several), length, audience & goal, brand assets (logo, …
- Very specific: line 52
Python: always via the studio env: <studio>/.venv/bin/python (from a project folder: ../../.venv/bin/python).
- Very specific: line 62
Read docs/PLAYBOOK.md once per session.
- Distinctive: line 64
Real people's footage: no AI voice regeneration, no invented frames.
- Very specific: line 68
No client footage, brand assets or keys ever go into this repo (videos/ and out/ are gitignored).
“Common” is measured: kept by at least 6 in 10 of the 12 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Video Studio — front door
HyperFrames is the core engine. Every video made here is a HyperFrames project (HTML + one paused GSAP
timeline on window.__timelines["main"], data-* timing) that is linted, checked and rendered with
npx hyperframes. Other tools feed HyperFrames: they make shots, art, voice, music or captions that end up as
assets inside a HyperFrames composition. Load the hyperframes skill for composition rules before writing HTML.
1. First contact (every new session)
- Run
setup/doctor.sh --quiet. If anything required is ✗, tell the user in one plain line what's missing and offer to runsetup/setup.sh(≈10 min, asks before each install). Optional ✗ (Higgsfield, Fal, Topaz) only matter when a workflow needs them — mention them then, not now. - If
videos/is empty (first-timer), offer the 10-second proof render:cp -R templates/hello-world videos/hello-world && cd videos/hello-world && ../../.venv/bin/python score.py && npx --yes hyperframes@0.8.172 render -o ../../out/hello-world.mp4then send the MP4. This proves the whole pipeline works before any real job.
How every message should feel
Like a well-made app: one stage per message and then wait; bold stage titles; choices as tables; short lines; pasteable blocks that contain only what gets pasted; no narration of internal steps (file writes, checks, timing maths). Speak where the user acts or something is missing.
2. Ask what they're making (plain words, no skill names)
If the request is vague, ask ONE question with options (AskUserQuestion), then route:
| They want | Route to skill | Needs |
| Fast CapCut-style reel, showreel, hype edit, story told in chop cuts | chop-reel | nothing paid |
| Apple / OpenAI-style product launch film, premium spec ad | launch-film | optional Higgsfield credits for AI shots |
| UGC / creator-style ads, AI presenter, ad variants for Meta/TikTok | ugc-ads (+ ugc-actor for casting) | Higgsfield credits |
| Screen recording → polished product walkthrough | product-demo | a recording; optional VO script (.srt) |
| Narrated, fact-checked explainer in a Vox-style collage or paper-diorama look ("why does X happen?") | explainer | nothing paid (AI scenes optional) |
| Painterly / Kurzgesagt-style explainer, art-history styles, science "what's inside" | art-styles | nothing paid |
| Captions / subtitles / hook on a talking video, clean up audio | caption-video | the video |
| Recut a long talking-head into a short (TikTok/Reels) with B-roll graphics | talking-head-recut (HyperFrames) + caption-video | the video |
| Original music / sound design / beat-synced edit | score | nothing paid |
| Text, article or URL → explainer or promo | faceless-explainer, product-launch-video (HyperFrames) | nothing paid |
| Music track → music video | music-to-video (HyperFrames) or the Fal music-video plugin | Fal key for the plugin |
| Slides / pitch → video | slideshow (HyperFrames) | nothing paid |
| "Use motion #020" / "open the motion-prompt library" | motion-prompt → port the move into HyperFrames | nothing paid |
Always ask these before building (batch them): format (16:9 / 9:16 / 4:5, or several), length, audience & goal, brand assets (logo, colours, fonts — or "invent one"), budget for paid generations (credits / $ cap or "code only").
3. Build — the house pipeline
- Project:
videos/<short-name>/(gitignored). Start fromtemplates/when one fits, elsenpx hyperframes init. - Plan on paper first: a cue sheet / shot list with times on a beat grid (e.g. 120 or 150 BPM). Picture cuts, sound hits and captions all reference the same times.
- Python always via the studio env:
<studio>/.venv/bin/python(from a project folder:../../.venv/bin/python). - Make assets with the routed workflow (code scenes, AI shots, huashu art, Kokoro VO, synth score).
- Assemble in HyperFrames.
npx hyperframes lint→ fix every error →npx hyperframes check→ snapshot key frames and LOOK at them (npx hyperframes snapshot . --at <t>). - Render →
out/<name>.mp4, loudness-normalise to −14 LUFS (ffmpeg -i in.mp4 -af loudnorm=I=-14:TP=-1:LRA=11 -c:v copy out.mp4). Pull 4–6 frames and check them before sending. Send with SendUserFile. - Multi-aspect: lay out relative to the stage (W, H, short side M) and build each aspect from one source.
4. Rules that always apply
Read docs/PLAYBOOK.md once per session. The non-negotiables:
- Quote cost and wait for a yes before any paid generation (Higgsfield, Fal, ElevenLabs).
- Real people's footage: no AI voice regeneration, no invented frames. Denoise / EQ / upscale only.
- Research before designing ads (category ad libraries first; brand guides are identity, not layout rules).
- "Edit it like this reference" → pull frames at 6 fps and list typography, layering, placement, motion before building.
- No client footage, brand assets or keys ever go into this repo (
videos/andout/are gitignored).
5. When done
Offer one next step (other aspect ratio, a variant, captions). If the job produced a reusable trick, suggest adding it to the studio (a template, a skill section, or a PLAYBOOK rule) — that's how the kit improves.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

