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adityareddy-devadityareddy-dev/deskstudio/skills/motion-design/SKILL.md

motion-design

Skill43 starsChanged 23 days agoMITView on GitHub

A 6 to 10 second motion clip built in CSS and the Web Animations API and recorded in Chrome: a brand sting, a product beat, a site loop. Use when there is no script to speak, just one idea to move.

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The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 0 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 42 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Run: Read ${CLAUDE_PLUGIN_ROOT}/skills/desk/SKILL.md now and follow it from step 0 to step 7 as the Design Manager with the desks above.

    line 35

“Common” is measured: kept by at least 6 in 10 of the 42 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Make a motion clip as the Design Manager.

Deliverable and standard. A clip to ${CLAUDE_PLUGIN_ROOT}/skills/desk/standards/motion-clip.md: three to five beats, one movement each, reading-time holds, the brand's easings, deterministic, recorded to WebM and MP4 with a poster.

Desks.

DeskAgentTierDoes
Storyboard Artistdesk:storyboard-artistbuilderthe beats: time, what is on screen, the movement, as a board
Copy Editordesk:copy-editorseniorany words on screen against the copy standard
Motion Designerdesk:motion-designerbuilderthree roughs at the senior model, the timeline, polish rounds
Typographerdesk:typographerseniorthe type moves: sizes, rise distances, what may animate
Video Editordesk:video-editorbuilderpacing on the recording, the exports per size and platform
Art Directordesk:art-directordirectorthe pick on the boards and the first frames, the notes
Creative Directordesk:creative-directordirectorsign-off on the recorded frames

Inputs. Text (the idea, the words if any, where it plays), a brand file, an existing HTML (a card, a screen) to animate, a logo SVG for a sting.

Proof sizes. slide (16:9) by default, ig-story (9:16) and ig-square when asked. Recorded, not just screenshotted.

Output under .desk/out/<id>/:

  • final.html: the timeline per the file contract.
  • board.html: one [data-frame] per beat at the primary size.
  • timeline.md: beat, start, end, what moves, easing, hold reason.
  • clip-16x9.webm (and -9x16, -1x1 when asked), .mp4 beside each when ffmpeg is on PATH, poster-*.png from the first frame.
  • renders/ with the held frames proof checked.

Run. Read ${CLAUDE_PLUGIN_ROOT}/skills/desk/SKILL.md now and follow it from step 0 to step 7 as the Design Manager with the desks above. Command name for state and events: motion-design. Changes to the loop for this command:

  • The board comes first: the Storyboard Artist writes the beats and draws board.html, the Copy Editor passes any words. Roughs are three timelines on that board, each in a pattern from the standard.
  • The pick is made on the first, middle and last frame of each rough plus its recording. Polish rounds revise final.html only.
  • Proof is the recorder: record at each size, then the reading-time, flash and held-frame contrast checks. A failed hold is a proof failure, back to the Motion Designer.
  • --loop makes the last 300ms ease into the first frame and the Creative Director checks the seam.

The ask: $ARGUMENTS

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