narrative-deck
Skill1 starsChanged 23 days agoMITView on GitHub
AI-agent skill for narrative interactive web presentations, pitch decks, explainers, reports, and scrollytelling pages in vanilla HTML/CSS/JS. Uses a nine-beat story frame and editorial effects to help assistants structure content, choose interactions, and produce responsive, dependency-free decks.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- anyreachai/claude-skillstheir own version, first seen Nov 8, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 1
- anyreachai/claude-skills★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repositoryOne other file it gives its agents.
- rules/claude.mdCLAUDE.md
The file
We split this skill into the rules it gives an agent
7 rules. About 0 are common, 3 are distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈3
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 20
Does not: write content; export PDF/PPTX.
- Very specific: line 24
Ask purpose/audience/tone.
- Distinctive: line 57
Read only used effect references.
- Very specific: line 61
Read prefers-reduced-motion once.
- Very specific: line 62
Use IntersectionObserver; scroll math uses rAF + ticking + {passive:true}.
- Distinctive: line 75
Kinetic type: headlines only: Never body copy.
- Very specific: line 76
No dependencies: No build step, no framework, no package.json.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Narrative Deck
Nine-beat frame, fifteen effects, three templates. Placement beats spectacle.
Scope
Does: structure HTML decks; implement scroll/canvas effects.
Does not: write content; export PDF/PPTX.
Workflow
- Ask purpose/audience/tone; infer when clear.
- Shape story — read
references/story-design.md. - Map beats — read
references/structure.md. - Choose at most three effects — read
references/placement.md. - Confirm beats/effects.
- Start from
../templates/. - Implement chosen references.
- Run
references/checklist.md.
The Nine Beats
Hook → Setup → Inciting → Pinch 1 → Midpoint → Pinch 2 → PP2 → Climax → Resolution. See references/structure.md.
Effects
| # | Effect | Serves | Reference |
| 01 | Scroll reveal | Setup | references/01-reveal.md |
| 02 | Sticky scrollytelling | Pinch 1 | references/02-scrolly.md |
| 03 | Hover disclosure | Inciting | references/03-hover.md |
| 04 | You Draw It | Midpoint | references/04-draw.md |
| 05 | Physics field | Ambient | references/05-orbs.md |
| 06 | Forensic annotation | Pinch 1 / PP2 | references/06-forensic.md |
| 07 | Kinetic type | Hook / Climax | references/07-type.md |
| 08 | Parallax depth | Hook | references/08-parallax.md |
| 09 | Colour threading | Throughout | references/09-thread.md |
| 10 | Binary quiz | Midpoint | references/10-quiz.md |
| 11 | Turn-by-turn | Pinch 2 | references/11-proc.md |
| 12 | Spatial viewer | Midpoint | references/12-ar.md |
| 13 | Before/after | Inciting / Climax | references/13-ba.md |
| 14 | Audio waveform | Pinch 2 | references/14-wave.md |
| 15 | Paywall simulator | Resolution | references/15-pw.md |
Read only used effect references.
Architecture — Non-Negotiable
- Read
prefers-reduced-motiononce; animations jump to end. - Use
IntersectionObserver; scroll math uses rAF +ticking+{passive:true}. - Gate canvas loops; max three active.
- Replay uses WAAPI with
fill:'both'andcancel(). - Tokens follow brand/tone; ask if missing. See
references/tokens.md. - Hover reveals work on
:focus-visible; use<button>, never<div>. - Canvas scales by
devicePixelRatio. - Arrows/space advance slides; responsive from 360px.
Hard Limits
- Three effects max. Four reads as showreel.
- No climax effects. Spectacle competes with resolution.
- Parallax: six layers maximum.
- Kinetic type: headlines only. Never body copy.
- No dependencies. No build step, no framework, no package.json.
Templates
| File | Shape |
../templates/pitch.html | problem → solution → ask |
../templates/explainer.html | question → mechanism |
../templates/report.html | finding → recommendation |
Live Reference
../docs/index.html runs all effects with replay controls. Lift working code from there.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

