agentleFS
ZAidBinAsifZAidBinAsif/flutter-ai-starter/.cursor/rules/design-system.mdc

flutter-ai-starter / rules

Cursor rule0 starsChanged 5 months agoMITView on GitHub

Design system tokens, components, and calm UX

The file

We split this design-system.mdc into the rules it gives an agent

7 rules. About 0 are common, 4 are distinctive, and 3 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈4

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Never raw hex, sizes, radii, or durations in features — always tokens

    line 12
  2. Very specific:

    Use project prefix consistently (e.g.

    line 18
  3. Very specific:

    No raw Image.network in features — use design-system image wrapper

    line 24
  4. Distinctive:

    No ALL CAPS body copy

    line 29
  5. Distinctive:

    Default Material 3 for both platforms

    line 35
  6. Distinctive:

    Every design-system component: widget test + golden (light + dark)

    line 40
  7. Very specific:

    Use flutter-component skill when adding new components

    line 41

≈ “Common” is an estimate: at least 1 in 5 of the 6,668 Cursor rule files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
design-system.mdc
---
description: Design system tokens, components, and calm UX
globs: ["lib/design_system/**/*.dart", "lib/features/**/presentation/**/*.dart"]
alwaysApply: false
---

# Design system

## Tokens (`lib/design_system/tokens/`)

- `colors`, `typography`, `spacing`, `radii`, `sizes`, `durations`
- Never raw hex, sizes, radii, or durations in features — always tokens
- Icon sizes use token constants; min touch ≥48dp (Material) / ≥44pt (Cupertino) from `sizes.dart`

## Components (`lib/design_system/components/`)

- Reusable primitives only — no feature data shapes or network access
- Use project prefix consistently (e.g. `AppButton`, `app_button.dart`)
- Variants in separate `*_variant.dart` files when needed
- Tappable: `Material` + `InkWell`; always `Semantics`

## Imagery

- No raw `Image.network` in features — use design-system image wrapper
- Icons via project icon set — not raw `Icons.*`

## Calm UX

- No ALL CAPS body copy
- Muted error colors — not alarming red for routine errors
- Loading/empty copy: specific and helpful

## Platform

- Default Material 3 for both platforms
- Cupertino only where iOS-native UX is materially better — not mixed on one screen

## Coverage

- Every design-system component: widget test + golden (light + dark)
- Use `flutter-component` skill when adding new components

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