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WinterDDoWinterDDo/claude-skills/brutalist-skill/SKILL.md

industrial-brutalist-ui

Skill0 starsChanged 5 months agoNo licenceView on GitHub

Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.

74 other projects use a version of this, 11 of them edited.

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Projects with it also use write-swift, find-animation-opportunities and 8 more.

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Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • sanmidableSkill

    write-swift

    Also in 5 projects that use this

  • wxyhgkSkill

    find-animation-opportunities

    Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.

    Also in 8 projects that use this

  • cal1888Skill

    pick-ui-library

    Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state, styling, and more. Only runs when explicitly invoked; it does not trigger on its own.

    Also in 6 projects that use this

  • sanmidableSkill

    animate-expo

    Also in 4 projects that use this

  • wxyhgkSkill

    improve-animations

    Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.

    Also in 8 projects that use this

  • attentiondotnetSkill

    animation-vocabulary

    Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

    Also in 7 projects that use this

  • +1 more from sanmidable

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