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TrueImmortal82TrueImmortal82/open-code-skills/skills/release-checklist/SKILL.md

release-checklist

Skill0 starsChanged 41 days agoMITView on GitHub

Run the checks that get skipped when publishing or pushing under time pressure, and fail on all of them at once. Use before a release, a publish, or a push to a shared branch; when a change is about to leave the machine; when asked whether something is ready to ship, is good to go, or can I push; or when checking for a leaked key in tracked files. Ships scripts/pre-publish.mjs, which reports the clean tree, unpushed commits, secrets in tracked files, `package.json` version, skill validation, `TODO:` markers, and the test or build script, exiting 1 and naming every failure at once. Use `--quick` to skip the slow gates and `--skip` to name an exception.

31 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use playtest-report, soak-test and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • CoralGameSkill

    playtest-report

    Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.

    Also in 12 projects that use this

  • lilangMaxSkill

    soak-test

    Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.

    Also in 9 projects that use this

  • lilangMaxSkill

    team-live-ops

    Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.

    Also in 9 projects that use this

  • CoralGameSkill

    team-polish

    Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

    Also in 14 projects that use this

  • +4 more from lilangMax
  • +4 more from CoralGame

The file

We split this skill into the rules it gives an agent

4 rules. 0 are common, 4 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 25 edited versions we read keep these.

  • 4

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Before a release, a publish, or a push to a shared branch.

    line 14
  2. Distinctive:

    When a change is about to leave this machine.

    line 15
  3. Distinctive:

    When asked whether something is ready to ship.

    line 16
  4. Distinctive:

    When a human would otherwise run the same sequence by memory.

    line 17

“Common” is measured: kept by at least 6 in 10 of the 25 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Release checklist

A checklist that lives only in your head is not a checklist. Under time pressure the steps that get skipped are always the slow, boring ones, and those are exactly the ones that catch a mistake.

When to use this

  • Before a release, a publish, or a push to a shared branch.
  • When a change is about to leave this machine.
  • When asked whether something is ready to ship.
  • When a human would otherwise run the same sequence by memory.

Rules

  1. Run the checks, do not remember them. A remembered checklist is a checklist that gets shortened under pressure, and it is shortened at exactly the steps that would have caught the problem.
  2. Every gate reports pass, fail, or skipped — never silence. A gate that quietly does nothing when it cannot run reads like a pass. "Skipped: no git index" and "no upstream configured" are honest answers; a missing line is not.
  3. Report all failures, not the first. Fixing one gate at a time means rediscovering the others one at a time, which is slower and encourages the "one more small thing" edit that breaks another gate.
  4. A skipped gate is not a passed gate. --quick skips the slow checks on purpose; the output says which ones, so nobody mistakes a partial run for a full one.
  5. A secret gate is cheap insurance. A key in a tracked file is public the moment it is pushed, and removing it from history afterwards does not un-push it. Pattern matching will miss things; it will not miss a token.
  6. Version, description, and topics are part of the release. A repository that exists but describes nothing is not published, it is leaked.

Gates

node scripts/pre-publish.mjs [dir] [--quick] [--skip <name>] [--json]
GateChecksCost
clean treeno uncommitted changesfast
branch pushedno unpushed commitsfast
no secretskey patterns in tracked filesfast
package versionversion presentinstant
skill validationevery SKILL.md validatesmedium
no leftover markersTODO: / FIXME: in tracked sourcemedium
build or testnpm test or npm run buildslow

Exit codes: 0 all passed, 1 at least one failed, 2 could not run.

node scripts/pre-publish.mjs --quick                 # skip the slow gates
node scripts/pre-publish.mjs --skip "build or test"  # run everything else
node scripts/pre-publish.mjs --json                  # for a hook

--skip is for a known reason, and the reason belongs in the commit message or the review, not only in the command line. A gate nobody can turn off is a gate that gets deleted the first time it is inconvenient.

When a gate fails on something irrelevant

A gate that fires on an unrelated project is noise, and noise trains people to ignore the output. That is why the secret and marker gates only read files git is tracking, and why the skill gate looks for a validator in the repository before running it. If a gate is wrong for your project, fix the gate; do not learn to skim past it.

After it passes

Passing the gates means the obvious things are right, not that the change is correct. Read the diff once more with the question "what did I not test?" — see test-first-fix — and check that the changelog says what actually changed rather than what was intended.

Checklist

  • Gates run as commands, not from memory
  • Skipped gates visible in the output
  • All failures fixed, not just the first
  • No secret in any tracked file
  • Version bumped and description accurate
  • Diff reread for what is untested

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