GeneralsGameCode
Copilot instructions1.5k starsChanged 19 months agoLicence not identifiedView on GitHub
This is the GeneralsGameCode project - a community-driven effort to fix and improve the classic RTS games Command & Conquer: Generals and Zero Hour. The codebase has been modernized from…
We split this copilot-instructions.md into the rules it gives an agent
6 rules. About 0 are common, 3 are distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈3
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
The licence could not be identified — read it at the source. We count its rules but don't quote them. Read them on GitHub.
≈ “Common” is an estimate: at least 1 in 5 of the 3,669 Copilot instructions files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Trending
More talk lately.about the whole repository
Who's talking about TheSuperHackers/GeneralsGameCode
- TheSuperHackers/GeneralsGamePatch2“bugfix: Contamination fields render incorrectly on uneven terrain”GitHub · Sep 1, 2026 · 1 reactions
- TheSuperHackers/GeneralsGamePatch“Fix: Infinitely circling plane and heli wrecks”GitHub · Aug 2, 2023 · 1 reactions
- TheAssemblyArmada/Thyme“Fix diagonal movement speed bug”GitHub · Oct 3, 2022 · 1 reactions
- NeleBiH/GenLauncher-LP“Camera Height has no affect while running mods”GitHub · Oct 28, 2026
- olcayseygan/CnCGeneralsZH-Reforged“Feature Request: Implement Skip List Optimization for Pathfinding in Large AOD Games”GitHub · Oct 28, 2026
The biggest 5 of 50 mentions linking to the repository that our crawl found. Each line is their own headline.
See all 50
Talked about on GitHub (50 times).
On GitHub · 50
- Sep 1, 2026bugfix: Contamination fields render incorrectly on uneven terrain — TheSuperHackers/GeneralsGamePatch21 reaction · 3 comments
- Aug 2, 2023Fix: Infinitely circling plane and heli wrecks — TheSuperHackers/GeneralsGamePatch1 reaction · 1 comment
- Oct 3, 2022Fix diagonal movement speed bug — TheAssemblyArmada/Thyme1 reaction · 4 comments
- Oct 28, 2026Camera Height has no affect while running mods — NeleBiH/GenLauncher-LP0 reactions · 2 comments
- Oct 28, 2026Feature Request: Implement Skip List Optimization for Pathfinding in Large AOD Games — olcayseygan/CnCGeneralsZH-Reforged0 reactions
45 more on GitHub
- Oct 22, 2026China Mines on China Supply does affect SupplyTruck movement unfavourably — triatomic/contraZH0 reactions
- Oct 22, 2026In a skirmish game loaded from save, supply collectors dock inefficiently on Supply Depot and Supply Stash/Center — triatomic/contraZH0 reactions
- Oct 21, 2026Game start dozer build progress got a sudden increase when power plane construction complete. — triatomic/contraZH0 reactions
- Sep 30, 2026Patriot assist system extended range bug — triatomic/contraZH0 reactions
- Sep 29, 2026Improve VCPKG build and install instructions — TheSuperHackers/GeneralsWiki0 reactions
- Sep 25, 2026WanderAIUpdate makes unit walk to north east instead of randomly about — triatomic/contraZH0 reactions
- Sep 25, 2026feat: Add Generals 1.08 replay that exposes VC6's sensitivity to reorder floating point operations — TheSuperHackers/GeneralsReplays0 reactions · 1 comment
- Sep 4, 2026Garrisons become clearable by any area of effect weapon if the map has multiple borders and has shrunk instead of expanded — triatomic/contraZH0 reactions
- Sep 3, 2026Target acquisition bug due to different ranges on weapons — triatomic/contraZH0 reactions
- Sep 1, 2026Drone chase bug — triatomic/contraZH0 reactions
- Aug 29, 2026Weapon reload reset bugs — triatomic/contraZH0 reactions
- Aug 29, 2026Stealth kills indicate ca5h b0unty — triatomic/contraZH0 reactions
- Aug 22, 2026Reverse movement command — triatomic/contraZH0 reactions
- Aug 2, 2026fix(render): Restore windowed fullscreen to prevent device loss — GeneralsOnlineDevelopmentTeam/GameClient0 reactions
- Jul 31, 2026Refactor wwmath and fix issues in weapon and EulerAnglesClass — Okladnoj/GeneralsGameCode0 reactions · 4 comments
- Jul 20, 2026[BUG] No safeguard before an agent bulk-creates dozens of PRs against a real external repo (91 PRs auto-closed + repo locked me out) — anthropics/claude-code0 reactions · 5 comments
- Jul 18, 2026Reverse movement command — Andreas-W/GeneralsGameCode_Modding0 reactions · 1 comment
- Jul 15, 2026feat(determinism): Cross-platform deterministic simulation math and lockstep desync fixes — Okladnoj/GeneralsGameCode0 reactions · 4 comments
- Apr 21, 2026ANI loader fails on files with odd-sized chunks (Missing RIFF word-alignment) — libsdl-org/SDL_image0 reactions · 4 comments
- Apr 15, 2026Feature: Buff Saboteur to disable Strategy Center building and abilities — TheSuperHackers/GeneralsGamePatch0 reactions
- Mar 26, 2026feat(gui): Add Random button to LAN and Online game lobbies — GeneralsOnlineDevelopmentTeam/GameClient0 reactions · 4 comments
- Mar 26, 2026feat(lobby): Add server support for Random button in game lobbies — GeneralsOnlineDevelopmentTeam/Services0 reactions
- Jan 23, 2026Prevent install target generation if not top level. — TheSuperHackers/bink-sdk-stub0 reactions
- Jan 20, 2026Fix MinGW-w64 import library symbol decoration — TheSuperHackers/bink-sdk-stub0 reactions
- Jan 17, 2026MinGW-w64's linker prefers exports without underscore — TheSuperHackers/bink-sdk-stub0 reactions
- Dec 2, 2025[WIP] Review code style and feedback consistency for PR #1594 — slurmlord/GeneralsGameCode0 reactions
- Sep 21, 2025Enhance CI workflow — LoneGazebo/Community-Patch-DLL0 reactions
- Aug 31, 2025Build guide: Add 'git for windows' package in Visual Studio Installer as a requirement to avoid cmake error 'could not find git for clone of gamespy-populate' — TheSuperHackers/GeneralsWiki0 reactions · 2 comments
- Aug 4, 2025Debug command images are very small — TheSuperHackers/GeneralsWiki0 reactions · 2 comments
- Aug 1, 2025Feature: Dynamic Generals.dat Generation for Original CD/DVD Executables — community-outpost/GenHub0 reactions
- Jul 24, 2025Create a page of all newly introduced configuration options — TheSuperHackers/GeneralsWiki0 reactions · 28 comments
- Jun 24, 2025[Github Wiki] Most of the wiki is private — TheSuperHackers/GeneralsWiki0 reactions · 2 comments
- May 21, 2025Compilation errors for clang-cl in VS22 — TheAssemblyArmada/GamespySDK0 reactions · 1 comment
- Apr 17, 2025Move filefileNameFromWindowsPath to be static — Fighter19/CnC_Generals_Zero_Hour0 reactions
- Apr 16, 2025Crash fix port — Fighter19/CnC_Generals_Zero_Hour0 reactions
- Apr 14, 2025[GITHUB] Automatic Changelog Generator — ViTeXFTW/GeneralsGameCode0 reactions · 1 comment
- Mar 26, 2025Update CLion and MSVC6 build instructions for new CMake configuration — TheSuperHackers/GeneralsWiki0 reactions
- Mar 26, 2025Update vs6 guide — TheSuperHackers/GeneralsWiki0 reactions
- Mar 25, 2025Add Visual Studio 2022 Build Guide — TheSuperHackers/GeneralsWiki0 reactions · 3 comments
- Mar 25, 2025Text in chat auto filled with hotkeys used — TheSuperHackers/GeneralsGamePatch0 reactions · 3 comments
- Mar 20, 2025Refactor loop initializations and improve const correctness in debug classes — xezon/CnC_Generals_Zero_Hour0 reactions
- Mar 17, 2025Implement feature to build and deploy code as well as the data — TheSuperHackers/GeneralsModBuilder0 reactions
- Mar 11, 2025Fix some Replay and LAN issues — droidix/CnC_Generals_Zero_Hour0 reactions · 1 comment
- Mar 7, 2025add compile instructions for vs6 — TheSuperHackers/GeneralsWiki0 reactions · 1 comment
- Dec 15, 2024GameTextCompiler RTL — xezon/Thyme0 reactions · 2 comments
Where files are headingNew Copilot instructions files have more rules about branches and pull requests, and fewer about code style.
Of the Copilot instructions files we read, the 2,297 first seen in the last six months, against the older ones: the kind of rule that gained most share, and the kind that lost most. About files like this in general, not this one, and an estimate, since a kind is a pattern in the words.
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

