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TheGreenCedarTheGreenCedar/teacher/skills/teach/SKILL.md

teach

Skill0 starsChanged 2 months agoApache-2.0View on GitHub

Explain a subject, codebase, feature, system, behavior, change, or technical idea so the user can reason about it and use it. Use for direct explanations, deep walkthroughs, or explicit learning sessions; do not use for pure summarization, extraction, rewriting, fixed-format transformation, or authoring reusable lessons, workshops, courses, curricula, or onboarding paths.

193 other projects use a version of this.

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Used with

Projects with it also use setup-pstack, principle-explain-the-number and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • bnemaSkill

    setup-pstack

    Configure which Pi models pstack uses per role. Detects available provider/model specs and writes pstack's user configuration. Use for /setup-pstack, "configure pstack models", or changing pstack model choices.

    Also in 22 projects that use this

  • ianclearySkill

    principle-explain-the-number

    Apply before you trust, report, or act on a number you measured: a speedup, a regression, a throughput, a latency, or an eval result. Find what limits it, and rule out that it measured something other than the work you think.

    Also in 25 projects that use this

  • jaydubya818Skill

    poteto-mode

    Use when non-trivial work should follow the smallest rigorous Jstack workflow.

    Also in 27 projects that use this

  • eryzerzSkill

    make-bot-ui

    Use when building a custom UI (page, dashboard, buttons) that should wake a Grok Bot over a webhook, when the user must provide a webhook sender key, or when exposing that UI on Tailscale.

    Also in 17 projects that use this

  • jaydubya818Skill

    principle-never-block-on-the-human

    Apply when safe reversible implementation details can proceed inside scope.

    Also in 36 projects that use this

  • ianclearySkill

    poteto-help

    Guides users through pstack setup, /poteto-mode, and picking the skill, playbook, or principle for a task. Type /poteto-help with a question.

    Also in 12 projects that use this

  • +6 more from jaydubya818

The file

We split this skill into the rules it gives an agent

9 rules. 0 are common, 9 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 161 edited versions we read keep these.

  • 9

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Treat these as different jobs:

    line 14
  2. Distinctive:

    Do not turn every explanation into a formal lesson.

    line 21
  3. Distinctive:

    Do not invent a simpler story to make teaching easier.

    line 36
  4. Distinctive:

    Use an authentic example from the subject.

    line 75
  5. Distinctive:

    Follow-up questions stay on the requested part.

    line 81
  6. Distinctive:

    When the user asks to learn through practice, choose only the moves that serve the target:

    line 85
  7. Distinctive:

    Read session patterns when choosing practice for an explicit learning session.

    line 102
  8. Distinctive:

    Use plain, direct language.

    line 106
  9. Distinctive:

    Do not hide real complexity.

    line 108

“Common” is measured: kept by at least 6 in 10 of the 161 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Teach

Help the user understand the thing well enough to reason about it, use it, review it, debug it, or change it.

Fit the request

Infer the user's purpose and starting point from the conversation. Do not quiz them for context you already have.

Treat these as different jobs:

  • A direct explanation needs the smallest complete answer to the question.
  • A deep walkthrough needs the real mechanism, boundaries, and consequential exceptions.
  • An explicit learning session needs learner attempts, feedback, and growing independence.
  • A reusable lesson, workshop, course, curriculum, or assessment belongs to $teacher:design-course.

Do not turn every explanation into a formal lesson. Do not answer an explicit learning request with a reference-manual dump.

Establish the facts

Inspect the relevant code, document, artifact, data, or current source when the explanation depends on it. Prefer observed behavior and authoritative material over memory or architectural folklore.

For factual, contested, proprietary, safety-relevant, or changing subjects, read source-truth. A simple stable concept does not require a full source corpus.

Separate:

  • what the source shows;
  • what follows by inference;
  • what appears to be a design choice;
  • what remains unknown.

Do not invent a simpler story to make teaching easier.

Give the smallest complete explanation first

Open with the answer to the actual question. When the learner needs orientation, briefly explain what the thing is and what job it does. For a focused question about a cause, decision, or failure, start there without repeating background the learner already knows.

The opening should be useful on its own. Continue only to the depth the request warrants.

Follow concrete behavior

Explain mechanisms in the order they happen. For software, trace a real request, event, state change, build, or failure. For other subjects, follow the actual causal process, argument, evidence path, procedure, or decision.

For example:

input or event
-> interpretation or validation
-> governing decision
-> state change or result
-> observable consequence

Explain each move before naming the implementation symbol that performs it. Use file, function, type, or source names when they help the user locate evidence.

Introduce a term when the mechanism reaches the point where the user needs it. Keep one name for each concept.

Explain shape and boundaries

The user should be able to tell:

  • where the behavior starts;
  • who owns the rule or decision;
  • where state or evidence lives;
  • what crosses a boundary;
  • what can fail independently;
  • what surprising assumption would mislead a newcomer.

Explain why the shape matters when evidence supports the reason. If the source shows structure but not original intent, say so.

Use an authentic example from the subject. Prefer a small diagram only when relationships or sequence are hard to hold in prose.

Stop correctly for direct explanations

Answer the actual question, include the consequential caveat or surprise, then stop. Do not force an exercise, recap, or generic invitation to continue.

Follow-up questions stay on the requested part. Do not restart the whole explanation.

Run an explicit learning session

When the user asks to learn through practice, choose only the moves that serve the target:

authentic question or attempt
-> visible expert model or worked example
-> coached practice
-> independent variation
-> explanatory feedback and retry
-> retrieval or transfer check

This is an adaptive sequence, not a script. Give novices explicit models and fade support as their performance improves. Let knowledgeable learners attempt a challenging case first and skip redundant guidance.

Provide value before asking the learner to perform. An opening attempt should reveal a useful mental model, not test whether they deserved an explanation.

Feedback should identify the target, what the attempt reveals, and what to change next. Preserve the learner's thinking instead of replacing it with a complete answer too early.

Read session patterns when choosing practice for an explicit learning session. Read learning science when the choice of teaching method is consequential, disputed, or needs justification.

Writing

Use plain, direct language. Prefer short paragraphs and concrete verbs. Remove teaching theatre, motivational filler, fake suspense, and decorative complexity.

Do not hide real complexity. Clarity removes unnecessary difficulty, not facts.

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