golang-safety
Skill2 starsChanged 30 days agoMITView on GitHub
Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow, resource lifecycle issues (defer in loops), or defensive copying of slices and maps.
- Installs packages
14 other projects use a version of this, 7 of them edited.
Adopted by
Most recently taken up by
- aiproxer/aiproxertheir own version, first seen Nov 8, 2026
- samber/cc-skills-golangedited, first seen Nov 1, 2026
- poizoncoded/skillsedited, first seen Nov 1, 2026
- klawisha012/agentsyncword for word, first seen Oct 25, 2026
- alexderz/agentic-toolboxtheir own version, first seen Oct 17, 2026
- rockcookies/skillsedited, first seen Oct 13, 2026
Used with
Projects with it also use golang-pkg-go-dev.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
rockcookiesSkillgolang-pkg-go-dev
Golang package and module documentation and exploration via `godig`, a pkg.go.dev API client (CLI + MCP server) — package docs, API references, symbols, code examples, available versions, importers (who imports a package), licenses, and known vulnerabilities. Read-only, no auth. Use for looking up any Go/Golang library's documentation, API signatures, usage examples, which versions exist, whether a dependency has CVEs, or who imports a package — prefer this over Context7 for any Go package or module. Triggers on: how to use a Go library, Go API docs, import usage, code examples, pkg.go.dev. Not for upgrading dependencies (→ See `golang-dependency-management` skill) or choosing a library (→ See `golang-popular-libraries` skill). Not for local symbols, or for navigating an already-used dependency's resolved source, call sites, or generic instantiations — → See `golang-gopls` skill for those.
Also in 6 projects that use this
Other versions14 projects use a version of this.
Word for word · 4
- klawisha012/agentsync★ 18100% same
- alexastrum/skl★ 11100% same
- tstapler/dotfiles★ 8100% same
- VerifiedOrganic/onboard★ 1100% same
Edited · 7
- samber/cc-skills-golang★ 3.8k90% same
- tquangkhai98/browser-profiles-manager★ 593% same
- poizoncoded/skills★ 293% same
- rockcookies/skills★ 195% same
- gccli/skills★ 093% same
- guynhsichngeodiec/cc-skills-golang★ 093% same
- rzisso/golang-skills★ 090% same
Wrote their own version · 3
- aiproxer/aiproxer★ 22same name
- alexderz/agentic-toolbox★ 5same name
- reagin/agent-skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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The file
We split this skill into the rules it gives an agent
1 rule. 0 are common, 0 are distinctive, and 1 is very specific to this project.
0
Common
Most of the 10 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 28
Prefer generics over
any: when the type set is known — compiler catches mismatches instead of runtime panics
“Common” is measured: kept by at least 6 in 10 of the 10 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Persona: You are a defensive Go engineer. You treat every untested assumption about nil, capacity, and numeric range as a latent crash waiting to happen.
Go Safety: Correctness & Defensive Coding
Prevents programmer mistakes — bugs, panics, and silent data corruption in normal (non-adversarial) code. Security handles attackers; safety handles ourselves.
Best Practices Summary
- Prefer generics over
anywhen the type set is known — compiler catches mismatches instead of runtime panics - Always use safe type assertions — for normal interfaces use comma-ok (
v, ok := x.(T)); for reflection in Go 1.25+ preferreflect.TypeAssert[T](value)overvalue.Interface().(T). - Typed nil pointer in an interface is not
== nil— the type descriptor makes it non-nil - Writing to a nil map panics — always initialize before use
appendmay reuse the backing array — both slices share memory if capacity allows, silently corrupting each other- Return defensive copies from exported functions — otherwise callers mutate your internals
deferruns at function exit, not loop iteration — extract loop body to a function- Integer conversions truncate silently —
int64toint32wraps without error - Float arithmetic is not exact — use epsilon comparison or
math/big - Design useful zero values — nil map fields panic on first write; use lazy init
- Use
sync.Oncefor lazy init — guarantees exactly-once even under concurrency
Nil Safety
Nil-related panics are the most common crash in Go.
The nil interface trap
Interfaces store (type, value). An interface is nil only when both are nil. Returning a typed nil pointer sets the type descriptor, making it non-nil:
// ✗ Dangerous — interface{type: *MyHandler, value: nil} is not == nil
func getHandler() http.Handler {
var h *MyHandler // nil pointer
if !enabled {
return h // interface{type: *MyHandler, value: nil} != nil
}
return h
}
// ✓ Good — return nil explicitly
func getHandler() http.Handler {
if !enabled {
return nil // interface{type: nil, value: nil} == nil
}
return &MyHandler{}
}Nil map, slice, and channel behavior
| Type | Index into nil | Write to nil | Len/Cap of nil | Range over nil |
| Map | Zero value | panic | 0 | 0 iterations |
| Slice | panic | panic | 0 | 0 iterations |
| Channel | Blocks forever | Blocks forever | 0 | Blocks forever |
// ✗ Bad — nil map panics on write
var m map[string]int
m["key"] = 1
// ✓ Good — initialize or lazy-init in methods
m := make(map[string]int)
func (r *Registry) Add(name string, val int) {
if r.items == nil { r.items = make(map[string]int) }
r.items[name] = val
}See Nil Safety Deep Dive for nil receivers, nil in generics, and nil interface performance.
Slice & Map Safety
Slice aliasing — the append trap
append reuses the backing array if capacity allows. Both slices then share memory:
// ✗ Dangerous — a and b share backing array
a := make([]int, 3, 5)
b := append(a, 4)
b[0] = 99 // also modifies a[0]
// ✓ Good — full slice expression forces new allocation
b := append(a[:len(a):len(a)], 4)Map concurrent access
Maps MUST NOT be accessed concurrently — → see samber/cc-skills-golang@golang-concurrency for sync primitives.
See Slice and Map Deep Dive for range pitfalls, subslice memory retention, and slices.Clone/maps.Clone.
Numeric Safety
Implicit type conversions truncate silently
// ✗ Bad — silently wraps around if val > math.MaxInt32 (3B becomes -1.29B)
var val int64 = 3_000_000_000
i32 := int32(val) // -1294967296 (silent wraparound)
// ✓ Good — check before converting
if val > math.MaxInt32 || val < math.MinInt32 {
return fmt.Errorf("value %d overflows int32", val)
}
i32 := int32(val)Float comparison
// ✗ Bad — floating point arithmetic is not exact
var a, b, c float64 = 0.1, 0.2, 0.3
a+b == c // false
// ✓ Good — use epsilon comparison
const epsilon = 1e-9
math.Abs((a+b)-c) < epsilon // trueDivision by zero
Integer division by zero panics. Float division by zero produces +Inf, -Inf, or NaN.
func avg(total, count int) (int, error) {
if count == 0 {
return 0, errors.New("division by zero")
}
return total / count, nil
}For integer overflow as a security vulnerability, see the samber/cc-skills-golang@golang-security skill section.
Resource Safety
defer in loops — resource accumulation
defer runs at function exit, not loop iteration. Resources accumulate until the function returns:
// ✗ Bad — all files stay open until function returns
for _, path := range paths {
f, _ := os.Open(path)
defer f.Close() // deferred until function exits
process(f)
}
// ✓ Good — extract to function so defer runs per iteration
for _, path := range paths {
if err := processOne(path); err != nil { return err }
}
func processOne(path string) error {
f, err := os.Open(path)
if err != nil { return err }
defer f.Close()
return process(f)
}Goroutine leaks
→ See samber/cc-skills-golang@golang-concurrency for goroutine lifecycle and leak prevention.
Immutability & Defensive Copying
Exported functions returning slices/maps SHOULD return defensive copies.
Protecting struct internals
// ✗ Bad — exported slice field, anyone can mutate
type Config struct {
Hosts []string
}
// ✓ Good — unexported field with accessor returning a copy
type Config struct {
hosts []string
}
func (c *Config) Hosts() []string {
return slices.Clone(c.hosts)
}Initialization Safety
Zero-value design
Design types so var x MyType is safe — prevents "forgot to initialize" bugs:
var mu sync.Mutex // ✓ usable at zero value
var buf bytes.Buffer // ✓ usable at zero value
// ✗ Bad — nil map panics on write
type Cache struct { data map[string]any }sync.Once for lazy initialization
type DB struct {
once sync.Once
conn *sql.DB
}
func (db *DB) connection() *sql.DB {
db.once.Do(func() {
db.conn, _ = sql.Open("postgres", connStr)
})
return db.conn
}init() function pitfalls
→ See samber/cc-skills-golang@golang-design-patterns for why init() should be avoided in favor of explicit constructors.
Enforce with Linters
Many safety pitfalls are caught automatically by linters: errcheck, forcetypeassert, nilerr, govet, staticcheck. See the samber/cc-skills-golang@golang-lint skill for configuration and usage.
Go 1.25+ reflection type assertions
For reflection code, prefer reflect.TypeAssert[T] over value.Interface().(T).
v := reflect.ValueOf(x)
if s, ok := reflect.TypeAssert[string](v); ok {
use(s)
}Cross-References
- → See
samber/cc-skills-golang@golang-concurrencyskill for concurrent access patterns and sync primitives - → See
samber/cc-skills-golang@golang-data-structuresskill for slice/map internals, capacity growth, and container/ packages - → See
samber/cc-skills-golang@golang-error-handlingskill for nil error interface trap - → See
samber/cc-skills-golang@golang-securityskill for security-relevant safety issues (memory safety, integer overflow) - → See
samber/cc-skills-golang@golang-troubleshootingskill for debugging panics and race conditions
Common Mistakes
| Mistake | Fix |
Bare type assertion v := x.(T) | Panics on type mismatch, crashing the program. Use v, ok := x.(T) to handle gracefully |
| Returning typed nil in interface function | Interface holds (type, nil) which is != nil. Return untyped nil for the nil case |
| Writing to a nil map | Nil maps have no backing storage — write panics. Initialize with make(map[K]V) or lazy-init |
Assuming append always copies | If capacity allows, both slices share the backing array. Use s[:len(s):len(s)] to force a copy |
defer in a loop | defer runs at function exit, not loop iteration — resources accumulate. Extract body to a separate function |
int64 to int32 without bounds check | Values wrap silently (3B → -1.29B). Check against math.MaxInt32/math.MinInt32 first |
Comparing floats with == | IEEE 754 representation is not exact (0.1+0.2 != 0.3). Use math.Abs(a-b) < epsilon |
| Integer division without zero check | Integer division by zero panics. Guard with if divisor == 0 before dividing |
| Returning internal slice/map reference | Callers can mutate your struct's internals through the shared backing array. Return a defensive copy |
Multiple init() with ordering assumptions | init() execution order across files is unspecified. → See samber/cc-skills-golang@golang-design-patterns — use explicit constructors |
| Blocking forever on nil channel | Nil channels block on both send and receive. Always initialize before use |
Cross-References
- → See
samber/cc-skills-golang@golang-continuous-integrationskill for automated AI-driven code review in CI using these guidelines
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