game-design-smart-goal-audit
Skill66 starsChanged 56 days agoLicence not identifiedView on GitHub
Audit game design goals, feature objectives, OKRs, initiative aims, or any stated design intent against the SMART criteria adapted for game design. Use when a user shares a design goal, player experience target, retention goal, or feature aim and wants it evaluated or rewritten. Trigger on phrases like "audit my design goals", "is this a good design objective", "my feature goal is...", "we want players to feel...", "our aim for this feature is...", or whenever someone states what a design should achieve and it feels vague or unmeasurable. Also trigger when a design document contains aims or success criteria that need stress-testing. Even soft goals like "players should feel powerful" are valid — apply the framework and return both the audit and a rewritten version.
In this repository61 other files it gives its agents.
- design-red-team-auditSkill
- emotional-canvas-moodboardSkill
- game-design-attribution-auditSkill
- game-design-bartle-archetype-auditSkill
- game-design-big-five-personality-auditSkill
- game-design-brainstorm-methodsSkill
- game-design-core-loop-extractorSkill
- game-design-craft-critiqueSkill
- game-design-creative-unblockerSkill
- game-design-design-pillars-extractorSkill
- game-design-emotional-canvasSkill
- game-design-failure-loop-auditSkill
- game-design-fairness-frustration-auditSkill
- game-design-fantasy-extractorSkill
- game-design-feature-prioritizationSkill
- game-design-five-optionsSkill
- game-design-flow-auditSkill
- game-design-fogg-behavior-auditSkill
- game-design-friction-journey-auditSkill
- game-design-ftue-hero-journey-auditSkill
- game-design-goal-density-and-immediacy-auditSkill
- game-design-goal-framingSkill
- game-design-granular-player-motivation-auditSkill
- game-design-grow-designSkill
- game-design-ideal-outcome-backcastingSkill
- game-design-kpi-coverage-auditSkill
- game-design-leaderboard-auditSkill
- game-design-leaderboard-builderSkill
- game-design-molyneux-lensSkill
- game-design-multiplayer-feature-auditSkill
- game-design-novelty-spectrum-auditSkill
- game-design-one-page-design-docSkill
- game-design-one-thing-to-removeSkill
- game-design-option-generationSkill
- game-design-peak-end-auditSkill
- game-design-perceived-randomness-auditSkill
- game-design-pitch-deck-auditSkill
- game-design-player-motivation-auditSkill
- game-design-player-need-satisfaction-auditSkill
- game-design-player-persona-extractorSkill
- game-design-player-perspective-reframeSkill
- game-design-player-segment-perception-auditSkill
- game-design-player-values-mapperSkill
- game-design-premium-pass-auditSkill
- game-design-prosocial-session-chaptersSkill
- game-design-prototype-intent-auditSkill
- game-design-prototyping-companionSkill
- game-design-roadblock-reframingSkill
- game-design-social-satisfaction-matrixSkill
- game-design-systematizing-empathizing-auditSkill
- game-design-thinking-fast-and-slow-auditSkill
- game-design-transformative-reuseSkill
- game-design-unknown-unknowns-prototypingSkill
- game-design-zeigarnik-effect-auditSkill
- game-dev-budget-estimatorSkill
- game-dev-first-stepsSkill
- game-dev-team-gapSkill
- game-dev-time-estimatorSkill
- moodboard-generatorSkill
- open-rpg-system-designerSkill
- The first 60 shown.
The file
We split this skill into the rules it gives an agent
9 rules. About 0 are common, 9 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈9
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
The licence could not be identified — read it at the source. We count its rules but don't quote them. Read them on GitHub.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

