design-review
Skill0 starsChanged 7 months agoLicence not identifiedView on GitHub
Designer's eye QA: finds visual inconsistency, spacing issues, hierarchy problems, AI slop patterns, and slow interactions — then fixes them. Iteratively fixes issues in source code, committing each fix atomically and re-verifying with before/after screenshots. For plan-mode design review (before implementation), use /plan-design-review. Use when asked to "audit the design", "visual QA", "check if it looks good", or "design polish". Proactively suggest when the user mentions visual inconsistencies or wants to polish the look of a live site. (gstack)
We split this skill into the rules it gives an agent
150 rules. 0 are common, 92 are distinctive, and 58 are very specific to this project.
0
Common
Most of the 119 edited versions we read keep these.
92
Distinctive
This author's own choices. Worth a look.
58
Very specific
Tied to their project's names, files or tools. Probably skip.
The licence could not be identified — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 119 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Other versions145 projects use a version of this.
Word for word · 0
None found.
Edited · 21
- garrytan/gstack★ 138k16% same
- no-session/pstack★ 9610% same
- lucas-flatwhite/gstack-ko★ 4315% same
- CarbeneAI/Forge★ 919% same
- Samin12/skills★ 816% same
- blas1n/claude-skills★ 227% same
- GTMify/claude-skills-starter★ 277% same
- chloropine/cgstack★ 168% same
- IyedBecheikh/bstack★ 144% same
- mahiunfiltered/claude-code-skills★ 188% same
11 more not listed
Wrote their own version · 124
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- plugin87/ux-ui-agent-skills★ 3ksame name
- DenchHQ/DenchClaw★ 1.7ksame name
- DenchHQ/ironclaw★ 1.7ksame name
- julianoczkowski/designer-skills★ 536same name
- me2resh/apexyard★ 532same name
- TheDecipherist/claude-code-mastery-project-starter-kit★ 337same name
- AndrewDryga/emisar★ 330same name
- pixel-cellar/Claude-Code-Game-Studios★ 324same name
- tsubotax/melta-ui★ 201same name
114 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use team-audio, project-stage-detect and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
CoralGameSkillteam-audio
Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.
Also in 13 projects that use this
CoralGameSkillproject-stage-detect
Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts.
Also in 16 projects that use this
lilangMaxSkillsoak-test
Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.
Also in 9 projects that use this
lilangMaxSkillteam-live-ops
Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.
Also in 9 projects that use this
- +3 more from CoralGame
- +5 more from lilangMax
In this repository48 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- model-overlays/claude.mdCLAUDE.md
- autoplanSkill
- benchmark-modelsSkill
- benchmarkSkill
- browseSkill
- canarySkill
- carefulSkill
- codexSkill
- context-restoreSkill
- context-saveSkill
- csoSkill
- design-consultationSkill
- design-htmlSkill
- design-shotgunSkill
- devex-reviewSkill
- document-releaseSkill
- freezeSkill
- gstack-upgradeSkill
- guardSkill
- healthSkill
- investigateSkill
- land-and-deploySkill
- landing-reportSkill
- learnSkill
- make-pdfSkill
- office-hoursSkill
- open-gstack-browserSkill
- pair-agentSkill
- plan-ceo-reviewSkill
- plan-design-reviewSkill
- plan-devex-reviewSkill
- plan-eng-reviewSkill
- plan-tuneSkill
- qa-onlySkill
- qaSkill
- retroSkill
- reviewSkill
- scrapeSkill
- setup-browser-cookiesSkill
- setup-deploySkill
- setup-gbrainSkill
- shipSkill
- skillifySkill
- gstackSkill
- sync-gbrainSkill
- unfreezeSkill
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

