manim-video
Skill1 starsChanged 7 months agoMITView on GitHub
Build reusable Manim explainers for technical concepts, graphs, system diagrams, and product walkthroughs, then hand off to the wider ECC video stack if needed. Use when the user wants a clean animated explainer rather than a generic talking-head script.
29 other projects use a version of this, 4 of them edited.
Adopted by
Most recently taken up by
- delorenj/skillstheir own version, first seen Nov 7, 2026
- pankaj-mahaur/Agent-Daemonedited, first seen Nov 6, 2026
- yaohuangguan/remote-arctheir own version, first seen Nov 1, 2026
- Remote-Arc/remote-arctheir own version, first seen Nov 1, 2026
- jiawenlv/skillstheir own version, first seen Nov 1, 2026
- vumichien/manim-skilltheir own version, first seen Nov 1, 2026
Used with
Projects with it also use songwriting-and-ai-music, p5js and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
Tommy-ywSkillsongwriting-and-ai-music
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john-data-chenSkillteams-meeting-pipeline
Operate the Teams meeting summary pipeline via Hermes CLI — summarize meetings, inspect pipeline status, replay jobs, manage Microsoft Graph subscriptions.
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Tommy-ywSkillmaps
Location intelligence — geocode a place, reverse-geocode coordinates, find nearby places (46 POI categories), driving/walking/cycling distance + time, turn-by-turn directions, timezone lookup, bounding box + area for a named place, and POI search within a rectangle. Uses OpenStreetMap + Overpass + OSRM. Free, no API key.
Also in 5 projects that use this
- +1 more from math-inc
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Other versions29 projects use a version of this.
Word for word · 2
- SamuelNDCE/claude-super-skill-library★ 1100% same
- davidanthonyn/claude-skills★ 0100% same
Edited · 4
- Fmarzochi/EGC★ 6198% same
- gongyijie85/dsh-ecc★ 899% same
- pankaj-mahaur/Agent-Daemon★ 098% same
- renepf/claude-skills★ 099% same
Wrote their own version · 23
- NousResearch/hermes-agent★ 262ksame name
- browser-use/video-use★ 29ksame name
- Tommy-yw/RunbookHermes★ 546same name
- aivrar/portable-hermes-agent★ 239same name
- dracohu2025-cloud/draco-skills-collection★ 227same name
- HybridAIOne/hybridclaw★ 159same name
- wundercorp/loki★ 28same name
- delorenj/skills★ 17same name
- ApliroAI/manim-video-lab★ 16same name
- vumichien/manim-skill★ 9same name
13 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository269 other files it gives its agents.
- AGENTS.mdAGENTS.md
- .codex/AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- examples/CLAUDE.mdCLAUDE.md
- .cursor/rules/common-agents.mdCursor rule
- .cursor/rules/common-coding-style.mdCursor rule
- .cursor/rules/common-development-workflow.mdCursor rule
- .cursor/rules/common-git-workflow.mdCursor rule
- .cursor/rules/common-hooks.mdCursor rule
- .cursor/rules/common-patterns.mdCursor rule
- .cursor/rules/common-performance.mdCursor rule
- .cursor/rules/common-security.mdCursor rule
- .cursor/rules/common-testing.mdCursor rule
- .cursor/rules/golang-coding-style.mdCursor rule
- .cursor/rules/golang-hooks.mdCursor rule
- .cursor/rules/golang-patterns.mdCursor rule
- .cursor/rules/golang-security.mdCursor rule
- .cursor/rules/golang-testing.mdCursor rule
- .cursor/rules/kotlin-coding-style.mdCursor rule
- .cursor/rules/kotlin-hooks.mdCursor rule
- .cursor/rules/kotlin-patterns.mdCursor rule
- .cursor/rules/kotlin-security.mdCursor rule
- .cursor/rules/kotlin-testing.mdCursor rule
- .cursor/rules/php-coding-style.mdCursor rule
- .cursor/rules/php-hooks.mdCursor rule
- .cursor/rules/php-patterns.mdCursor rule
- .cursor/rules/php-security.mdCursor rule
- .cursor/rules/php-testing.mdCursor rule
- .cursor/rules/python-coding-style.mdCursor rule
- .cursor/rules/python-hooks.mdCursor rule
- .cursor/rules/python-patterns.mdCursor rule
- .cursor/rules/python-security.mdCursor rule
- .cursor/rules/python-testing.mdCursor rule
- .cursor/rules/swift-coding-style.mdCursor rule
- .cursor/rules/swift-hooks.mdCursor rule
- .cursor/rules/swift-patterns.mdCursor rule
- .cursor/rules/swift-security.mdCursor rule
- .cursor/rules/swift-testing.mdCursor rule
- .cursor/rules/typescript-coding-style.mdCursor rule
- .cursor/rules/typescript-hooks.mdCursor rule
- .cursor/rules/typescript-patterns.mdCursor rule
- .cursor/rules/typescript-security.mdCursor rule
- .cursor/rules/typescript-testing.mdCursor rule
- agent-introspection-debuggingSkill
- agent-sortSkill
- api-designSkill
- article-writingSkill
- backend-patternsSkill
- brand-voiceSkill
- bun-runtimeSkill
- claude-apiSkill
- coding-standardsSkill
- content-engineSkill
- crosspostSkill
- deep-researchSkill
- dmux-workflowsSkill
- documentation-lookupSkill
- e2e-testingSkill
- eval-harnessSkill
- everything-claude-code-conventionsSkill
- The first 60 shown.
The file
We split this skill into the rules it gives an agent
9 rules. 0 are common, 8 are distinctive, and 1 is very specific to this project.
0
Common
Most of the 27 edited versions we read keep these.
8
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 9
Use Manim for technical explainers where motion, structure, and clarity matter more than photorealism.
- Distinctive: line 36
Write the scene outline before writing Manim code.
- Distinctive: line 45
prefer progressive reveal over full-screen clutter
- Distinctive: line 46
use motion to explain state change, not just to keep the screen busy
- Distinctive: line 56
if useful, add a final scene showing the self-improvement lineage that informed the skill
- Distinctive: line 60
default to 16:9 landscape unless the user asks for vertical
- Distinctive: line 61
start with a low-quality smoke test render
- Distinctive: line 62
only push to higher quality after composition and timing are stable
- Very specific: line 67
Use assets/network_graph_scene.py as a starting point for network-graph explainers.
“Common” is measured: kept by at least 6 in 10 of the 27 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Manim Video
Use Manim for technical explainers where motion, structure, and clarity matter more than photorealism.
When to Activate
- the user wants a technical explainer animation
- the concept is a graph, workflow, architecture, metric progression, or system diagram
- the user wants a short product or launch explainer for X or a landing page
- the visual should feel precise instead of generically cinematic
Tool Requirements
manimCLI for scene renderingffmpegfor post-processing if neededvideo-editingfor final assembly or polishremotion-video-creationwhen the final package needs composited UI, captions, or additional motion layers
Default Output
- short 16:9 MP4
- one thumbnail or poster frame
- storyboard plus scene plan
Workflow
- Define the core visual thesis in one sentence.
- Break the concept into 3 to 6 scenes.
- Decide what each scene proves.
- Write the scene outline before writing Manim code.
- Render the smallest working version first.
- Tighten typography, spacing, color, and pacing after the render works.
- Hand off to the wider video stack only if it adds value.
Scene Planning Rules
- each scene should prove one thing
- avoid overstuffed diagrams
- prefer progressive reveal over full-screen clutter
- use motion to explain state change, not just to keep the screen busy
- title cards should be short and loaded with meaning
Network Graph Default
For social-graph and network-optimization explainers:
- show the current graph before showing the optimized graph
- distinguish low-signal follow clutter from high-signal bridges
- highlight warm-path nodes and target clusters
- if useful, add a final scene showing the self-improvement lineage that informed the skill
Render Conventions
- default to 16:9 landscape unless the user asks for vertical
- start with a low-quality smoke test render
- only push to higher quality after composition and timing are stable
- export one clean thumbnail frame that reads at social size
Reusable Starter
Use assets/network_graph_scene.py as a starting point for network-graph explainers.
Example smoke test:
manim -ql assets/network_graph_scene.py NetworkGraphExplainerOutput Format
Return:
- core visual thesis
- storyboard
- scene outline
- render plan
- any follow-on polish recommendations
Related Skills
video-editingfor final polishremotion-video-creationfor motion-heavy post-processing or compositingcontent-enginewhen the animation is part of a broader launch
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

