hyperframes-creative
Skill1 starsChanged 33 days agoNo licenceView on GitHub
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
26 other projects use a version of this, 25 of them edited.
Adopted by
Most recently taken up by
- cblain100-prog/motion-design-claude-codeedited, first seen Nov 8, 2026
- OpenMontageInc/OpenMontageedited, first seen Nov 8, 2026
- calesthio/OpenMontageedited, first seen Nov 8, 2026
- edenfunf/reelmimicedited, first seen Nov 4, 2026
- vikneshwaran16032005-alt/claude-skillsedited, first seen Nov 1, 2026
- taljeon/plzdoedited, first seen Nov 1, 2026
Used with
Projects with it also use talking-head-recut, bfl-api and 6 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
jaron-goh-centrSkilltalking-head-recut
Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.
Also in 10 projects that use this
LinHao-citySkillbfl-api
BFL FLUX API integration guide covering endpoints, async polling patterns, rate limiting, error handling, webhooks, and regional endpoints with Python and TypeScript code examples.
Also in 3 projects that use this
LinHao-citySkillflux-best-practices
Comprehensive guide for BFL FLUX image generation models. Covers prompting, T2I, I2I, structured JSON, hex colors, typography, multi-reference editing, and model-specific best practices for FLUX.2 and FLUX.1 families.
Also in 3 projects that use this
- +5 more from LinHao-city
Other versions26 projects use a version of this.
Word for word · 0
None found.
Edited · 25
- calesthio/OpenMontage★ 78k85% same
- OpenMontageInc/OpenMontage★ 78k85% same
- edenfunf/reelmimic★ 1.8k73% same
- EvovexAI/EvoFlow★ 61285% same
- langchain-ai/design-agent★ 59668% same
- duyet/clickhouse-monitoring★ 30385% same
- PinkR1ver/vibe-roast★ 4973% same
- tuan3w/herdr-mobile★ 2968% same
- cblain100-prog/motion-design-claude-code★ 1769% same
- Jakeschincariol/video-production-skills★ 1573% same
15 more not listed
Wrote their own version · 1
- STARDUSTLC666/dsh-hyperframes★ 30same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository78 other files it gives its agents.
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- hyperframesSkill
- hyperframes-studioSkill
- media-useSkill
- motion-graphicsSkill
- product-launch-videoSkill
- pr-to-videoSkill
- remotion-to-hyperframesSkill
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- The first 60 shown.
The file
We split this skill into the rules it gives an agent
8 rules. 5 are common, 1 is distinctive, and 2 are very specific to this project.
5
Common
Most of the 24 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 24 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
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