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DataDesigner

NVIDIA-NeMo/DataDesigner/AGENTS.md

This file is for agents developing DataDesigner — the codebase you are working in. If you are an agent helping a user build a dataset, use the data-designer skill and the product documentation instead. DataDesigner is an NVIDIA NeMo framework for creating synthetic datasets from scratch. Users declare what their data should look like (columns, types, relationships, validation rules); the engine figures out how to generate it. Every change you make should preserve this "declare, don't orchestrate" contract. The datadesigner…

AGENTS.md2.3k starsChanged 4 months ago

What's in it

  1. AGENTS.md
  2. The Layering Is Structural
  3. Core Concepts
  4. Core Design Principles
  5. Structural Invariants
  6. Development
# AGENTS.md

This file is for agents **developing** DataDesigner — the codebase you are working in.
If you are an agent helping a user **build a dataset**, use the [`data-designer` skill](skills/data-designer/SKILL.md) and the [product documentation](https://docs.nvidia.com/nemo/datadesigner/) instead.

**DataDesigner** is an NVIDIA NeMo framework for creating synthetic datasets from scratch. Users declare what their data should look like (columns, types, relationships, validation rules); the engine figures out how to generate it. Every change you make should preserve this "declare, don't orchestrate" contract.

## The Layering Is Structural

The `data_designer` namespace is split across three installable packages that merge at runtime via PEP 420 implicit namespace packages (no top-level `__init__.py`).

| Package | Path | Owns |
|---------|------|------|
| `data-designer-config` | `packages/data-designer-config/` | `data_designer.config` — column configs, model configs, sampler params, builder API, plugin system, lazy imports |
| `data-designer-engine` | `packages/data-designer-engine/` | `data_designer.engine` — column generators, dataset builders, DAG execution, model facade, validators, sampling |
| `data-designer` | `packages/data-designer/` | `data_designer.interface` — public `DataDesigner` class, results, errors; `data_designer.cli` — CLI entry point; `data_designer.integrations` |

**Dependency direction (left depends on right):** interface → engine → config. Never import against this flow.

## Core Concepts

- **Column** — a named field in the output dataset, defined by a column config
- **Sampler** — a built-in statistical generator (UUID, Category, Uniform, Gaussian, Person, DateTime, etc.)
- **Seed dataset** — an existing dataset used as input for generation
- **Processor** — a post-generation transformation applied to column values
- **Model** — an LLM endpoint configured via `ModelConfig` and accessed through the model facade
- **Plugin** — a user-supplied extension registered via entry points (custom column generators, validators, profilers)

## Core Design Principles

1. **Declarative config, imperative engine.** Users build configs; the engine compiles them into an execution plan. Config objects are data; they never call the engine directly.
2. **Registries connect types to behavior.** Column generators, validators, and profilers are discovered through registries. Adding a new type means registering it, not modifying orchestration code.
3. **Errors normalize at boundaries.** Third-party exceptions are wrapped into canonical project error types at module boundaries. Callers depend on `data_designer` errors, not leaked internals.

## Structural Invariants

- **Import direction** — interface → engine → config (left depends on right). No reverse imports.
- **Fast imports** — heavy third-party libraries are lazy-loaded via `data_designer.lazy_heavy_imports`. See [STYLEGUIDE.md](STYLEGUIDE.md) for the pattern.
- **No relative imports** — absolute imports only, enforced by ruff rule `TID`.
- **Typed code** — all functions, methods, and class attributes require type annotations. Modern syntax: `list[str]`, `str | None`.
- **`from __future__ import annotations`** — required in every Python source file.
- **Follow established patterns** — match the conventions of the module you're editing. When in doubt, read the neighboring code.
- **No untested code paths** — new logic requires tests. See [DEVELOPMENT.md](DEVELOPMENT.md) for testing guidance.

## Development

```bash
make check-all-fix        # format + lint (ruff)
make test                 # run all test suites
make update-license-headers  # add SPDX headers to new files
make perf-import CLEAN=1  # profile import time (run after adding heavy deps)
```

For full setup, testing, and workflow details see [DEVELOPMENT.md](DEVELOPMENT.md).
For code style, naming, and import conventions see [STYLEGUIDE.md](STYLEGUIDE.md).
For deeper dives into specific subsystems see [`architecture/`](architecture/).
For planning artifacts and the plan-document convention see [`plans/`](plans/).

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CLAUDE.md

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