everything-game-dev-code
MRCalderon3D/everything-game-dev-code/.github/copilot-instructions.md
This repository is a scaffold for structured AI-assisted game development across Unity, Unreal, and Godot. Use this repository as a layered workflow system, not as a loose prompt collection. Prioritize: - engine isolation - reusable workflow patterns - explicit ownership - source-of-truth documentation - structured deliverables over ad hoc output When changing the scaffold itself: - keep repository-maintenance guidance in AGENTS.override.md - keep audits, plans, and maintenance notes in private/ - preserve flat agents/ - preserve flat commands/ - preserve…
# GitHub Copilot Repository Instructions This repository is a scaffold for structured AI-assisted game development across Unity, Unreal, and Godot. ## Repository Intent Use this repository as a layered workflow system, not as a loose prompt collection. Prioritize: - engine isolation - reusable workflow patterns - explicit ownership - source-of-truth documentation - structured deliverables over ad hoc output ## How To Navigate The Repository - Start with `README.md` for repository purpose and layout. - Use `AGENTS.md` for shared agent behavior. - Use `rules/common/` for engine-neutral standards. - Use exactly one of `rules/unity/`, `rules/unreal/`, or `rules/godot/` when implementation is engine-specific. - Use `commands/` as the preferred entry points for recurring workflows. - Use `skills/` for reusable execution depth. - Use `contexts/` to adapt priorities by project phase. - Use `docs/orchestration/` for routing, ownership, and handoffs. ## Working Rules - Do not mix Unity, Unreal, and Godot implementation guidance in the same production task. - Keep common layers engine-neutral. - Prefer extending existing scaffold structure over inventing new top-level patterns. - Update related docs when design, technical, QA, telemetry, or release decisions change. - Prefer plans, design docs, technical docs, checklists, and other structured deliverables when the task is non-trivial. ## Repository Maintenance When changing the scaffold itself: - keep repository-maintenance guidance in `AGENTS.override.md` - keep audits, plans, and maintenance notes in `private/` - preserve flat `agents/` - preserve flat `commands/` - preserve grouped `skills/` with `SKILL.md` - preserve layered `rules/` - keep harness-specific files thin and pointed back to shared source-of-truth content ## Decision Defaults When uncertain: - prefer the common layer for standards - prefer an engine layer for implementation detail - prefer a command if one already matches the workflow - prefer reusable skills over one-off instructions - prefer explicit updates to source-of-truth files over hidden assumptions
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