baoyu-comic
Skill27k starsChanged 6 months agoMITView on GitHub
Knowledge comic creator supporting multiple art styles and tones. Creates original educational comics with detailed panel layouts and batch-capable image generation. Use when user asks to create "知识漫画", "教育漫画", "biography comic", "tutorial comic", or "Logicomix-style comic".
15 other projects use a version of this, 14 of them edited.
Adopted by
Steady: 0 new projects took it in the last 4 weeks, none the 4 weeks before.thin data
Most recently taken up by
- andrewalhaj/custom-hermesagentedited, first seen Oct 20, 2026
- xfstudio/skillsedited, first seen Oct 13, 2026
- eugeneli326/claude-skillsedited, first seen Oct 13, 2026
- Tommy-yw/RunbookHermesedited, first seen Oct 8, 2026
- zephyrwang6/myskilledited, first seen Oct 8, 2026
- qihangzhang-272/agent-skill-libraryedited, first seen Oct 2, 2026
Who's talking about JimLiu/baoyu-skills
- 宝玉的技术分享“Agent Skills 设计哲学和实战进化”YouTube · Mar 23, 2026 · 2k views
- Yangjin | AI, Life & Business“我让 Codex 找 GitHub Skill,为什么一个都没直接装?”YouTube · Jul 19, 2026 · 1.4k views
- GitHub Trending Digest“baoyu-skills - GitHub Trending Today”YouTube · Apr 11, 2026 · 236 views
- Find Interesting AI“OPC时代—程序员的营销基础、工具选择、学习建议”YouTube · Jul 5, 2026 · 150 views
- AI워크랩“ChatGPT 보고서 꾸미기 스킬 5개 설치해 써 봤다 — Word 서식 · 테마 10종 · PPT 10장 | GitHub 인기 스킬”YouTube · Oct 21, 2026 · 114 views
The biggest 5 of 66 mentions linking to the repository that our crawl found. Each line is their own headline.
See all 66
Talked about on GitHub, YouTube, Bluesky and the web (66 times).
On GitHub · 50
- Nov 7, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Nov 7, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
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45 more on GitHub
- Nov 5, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Nov 4, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
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- Nov 2, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Nov 2, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Nov 1, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Nov 1, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 31, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
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- Oct 23, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 23, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 22, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 22, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 21, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 21, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 20, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 20, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 19, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 19, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 18, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 18, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 17, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 17, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 16, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 16, 2026candidate: baoyu-post-to-wechat — BigPengSays/awesome-creator-skills0 reactions
- Oct 15, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 14, 2026candidate: baoyu-wechat-summary — BigPengSays/awesome-creator-skills0 reactions
- Oct 5, 2026[Candidate] jimliu/baoyu-skills/skills/baoyu-compress-image - baoyu-compress-image — ProSkillsMD/proskills0 reactions · 1 comment
- Oct 5, 2026[Candidate] jimliu/baoyu-skills/skills/baoyu-comic - baoyu-comic — ProSkillsMD/proskills0 reactions · 1 comment
On YouTube · 12
- Mar 23, 2026Agent Skills 设计哲学和实战进化 — 宝玉的技术分享2k views · 5 comments
- Jul 19, 2026我让 Codex 找 GitHub Skill,为什么一个都没直接装? — Yangjin | AI, Life & Business1.4k views
- Apr 11, 2026baoyu-skills - GitHub Trending Today — GitHub Trending Digest236 views
- Jul 5, 2026OPC时代—程序员的营销基础、工具选择、学习建议 — Find Interesting AI150 views · 2 comments
- Oct 21, 2026ChatGPT 보고서 꾸미기 스킬 5개 설치해 써 봤다 — Word 서식 · 테마 10종 · PPT 10장 | GitHub 인기 스킬 — AI워크랩114 views
7 more on YouTube
- May 19, 2026Skills profissionais para Claude Code, Codex, Gemini e Cursor #AI #Shorts — RepoShots105 views · 1 comment
- Mar 11, 2026baoyu-skills hit 9.4K GitHub stars #BaoyuSkills #AgentSkills #ClaudeSkills #CodexSkills #Shorts — Pulse100 views · 1 comment
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- Oct 26, 20263 skills de Claude que convierten tu texto en cómics e infografías 🎨 — BarbuPrime IA | Claude Code Vs Codex14 views · 1 comment
- Oct 24, 2026一张产品图,做出两版醒目封面 — 慢半拍的安迪鲁14 views
- Oct 24, 2026用Codex把一页说明变成六步上手图|相机入门 #Shorts — 慢半拍的安迪鲁14 views
On Bluesky · 3
- Aug 11, 2026📦 JimLiu / baoyu-skills ⭐ 24,846 (+50) 🗒 TypeScript — @github-trending-js.bsky.social1 likes and repost
- Apr 11, 2026🔥 Hot Repo! 🔥 (100+ new stars) 📦 JimLiu / baoyu-skills ⭐ 14,102 (+111) 🗒 TypeScript — @github-trending-js.bsky.social1 likes and repost
- Feb 20, 2026https://github.com/JimLiu/baoyu-skills — @tom-doerr.bsky.social1 likes and repost
On the web · 1
- Nov 2, 2026baoyu-infographic Skill: Turn Text into Infographics | PlugWiki — plugwiki.com
Used with
Projects with it also use deepl, imagemagick-conversion and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
zephyrwang6Skilldeepl
Übersetzt Texte, Dokumente und XLIFF-Dateien via DeepL API. Verwende für Übersetzungen mit /deepl translate, /deepl file oder /deepl xliff.
Also in 4 projects that use this
zephyrwang6Skillimagemagick-conversion
Convert and manipulate images with ImageMagick. Covers format conversion, resizing, batch processing, quality adjustment, and image transformations. Use when user mentions image conversion, resizing images, ImageMagick, magick command, batch image processing, or thumbnail generation.
Also in 4 projects that use this
- +9 more from zephyrwang6
Other versions15 projects use a version of this.
Word for word · 0
None found.
Edited · 14
- Tommy-yw/RunbookHermes★ 54626% same
- zephyrwang6/myskill★ 33931% same
- XY121718/baoyu-skills★ 10331% same
- ideacco/baoyu-skills-openclaw★ 1428% same
- SpaceZephyr/allSkills★ 1431% same
- xfstudio/skills★ 931% same
- qihangzhang-272/agent-skill-library★ 253% same
- cocyuhao/my-ai-skills-library★ 131% same
- zhangdszq/vk-skills★ 131% same
- zinan92/skills-repo★ 131% same
4 more not listed
Wrote their own version · 1
- xuanxuan1983/baoyu-xuanyi-skills★ 45same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository22 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- release-skillsSkill
- baoyu-article-illustratorSkill
- baoyu-compress-imageSkill
- baoyu-cover-imageSkill
- baoyu-danger-gemini-webSkill
- baoyu-danger-x-to-markdownSkill
- baoyu-diagramSkill
- baoyu-electron-extractSkill
- baoyu-format-markdownSkill
- baoyu-image-genSkill
- baoyu-infographicSkill
- baoyu-markdown-to-htmlSkill
- baoyu-post-to-wechatSkill
- baoyu-post-to-weiboSkill
- baoyu-post-to-xSkill
- baoyu-slide-deckSkill
- baoyu-translateSkill
- baoyu-url-to-markdownSkill
- baoyu-wechat-summarySkill
- baoyu-xhs-imagesSkill
- baoyu-youtube-transcriptSkill
The file
Show its rules and text
We split this skill into the rules it gives an agent
18 rules. 1 is common, 14 are distinctive, and 3 are very specific to this project.
1
Common
Most of the 15 edited versions we read keep these.
14
Distinctive
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 18
When this skill prompts the user, follow this tool-selection rule (priority order):
- Distinctive: line 21
Fallback: if no such tool exists, emit a numbered plain-text message and ask the user to reply with the chosen number/answer for each …
- Distinctive: line 22
Batching: if the tool supports multiple questions per call, combine all applicable questions into a single call.
- Very specific: line 34
Codex via
codex exec(codex-imagegen): no native imagegen, but the codex CLI is on PATH with an active codex login → baoyu-image-gen … - Distinctive: line 41
⛔ Raster only: never substitute SVG, HTML/CSS, canvas, or other code-based rendering for a raster image, even for diagram-like content.
- Very specific: line 45
Prompt file (hard): before invoking any backend, write each image's full, final prompt to its own file under prompts/ (NN-{type}-[slug].md) …
- Distinctive: line 51
After every prompt file for the current generation group is saved and verified, generate images in batches by default:
- Distinctive: line 53
Use the backend's native batch / multi-task interface if it exists.
- Distinctive: line 60
Never start the first page batch until all selected page prompt files exist on disk.
- Distinctive: line 62
Do not use subagents merely to parallelize image rendering.
- Distinctive: line 71
No reference → skip this section
- Distinctive: line 81
Record in each page's prompt frontmatter: when refs exist:
- Distinctive: line 91
Verify each referenced file exists on disk
- Distinctive: line 171
Use that language for ALL interactions: storyboard outlines and scene descriptions, image prompts, selection options and confirmations, …
- Distinctive: line 220
If EXTEND.md is not found, first-time setup is blocking — complete it before any content analysis or style/tone questions.
- Very specific: line 246
Always update the prompt file (prompts/NN-{cover|page}-[slug].md) before regenerating, so changes stay documented and reproducible.
- Distinctive: line 252
If dialogue, sound effects, panel labels, or any other rendered text is misspelled, garbled, hard to read, or visually weak, do not patch …
- Common: line 258
Use stylized alternatives for sensitive public figures
“Common” is measured: kept by at least 6 in 10 of the 15 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Knowledge Comic Creator
User Input Tools
When this skill prompts the user, follow this tool-selection rule (priority order):
- Prefer built-in user-input tools exposed by the current agent runtime — e.g.,
AskUserQuestion,request_user_input,clarify,ask_user, or any equivalent. - Fallback: if no such tool exists, emit a numbered plain-text message and ask the user to reply with the chosen number/answer for each question.
- Batching: if the tool supports multiple questions per call, combine all applicable questions into a single call; if only single-question, ask them one at a time in priority order.
Concrete AskUserQuestion references below are examples — substitute the local equivalent in other runtimes.
Image Generation Tools
Resolve the image backend in this order:
- User names a backend in the current message → use it.
preferred_image_backendinEXTEND.mdnames a backend available now → use it.askmeans ask every run.- Auto-select (preference
auto, unset, or the pinned backend is unavailable), first match wins:- Codex
imagegenskill is in your available skills → you are in Codex and MUST use it:Skillwithskill: "imagegen", passing the prompt file's content plus output path and aspect ratio. It outranks non-native skills such asbaoyu-image-gen. - Codex via
codex exec(codex-imagegen): no nativeimagegen, but thecodexCLI is onPATHwith an activecodex login→baoyu-image-gen --provider codex-cli(preferred), or the bundled wrapper if baoyu-image-gen is unavailable. Load references/codex-imagegen.md only for this branch. - Cursor
GenerateImage→ use it (outranks non-native skills). It has no aspect-ratio parameter, so state the aspect ratio / dimensions in thedescriptionprompt; it saves to a tool-managed location, so copy the file to the expected output path (e.g.,outputs/.../NN-xxx.png). Reference images go inreference_image_paths. - Other runtime-native image tool (e.g., Hermes
image_generate) → use it the same way. - Exactly one non-native backend installed (e.g.,
baoyu-image-gen) → use it. - Several non-native backends → ask the user once, batched with other initial questions.
- Codex
- None available → tell the user and ask how to proceed.
⛔ Raster only: never substitute SVG, HTML/CSS, canvas, or other code-based rendering for a raster image, even for diagram-like content. If no raster backend resolves, go to step 4.
⛔ No bitmap text patching: never use ImageMagick, Pillow, Canvas, SVG, HTML/CSS, OCR scripts, or any other overlay to cover, rewrite, erase, stroke, or replace dialogue, sound effects, panel labels, or any other text inside an already generated comic page. Regenerate from a corrected prompt, redraw the page with less or no on-image text, or ask the user which imperfect candidate to keep.
Prompt file (hard): before invoking any backend, write each image's full, final prompt to its own file under prompts/ (NN-{type}-[slug].md) and pass that file (or its content) to the backend. It is the reproducibility record and lets you switch backends without rewriting prompts.
Change the pinned backend via ## Changing Preferences below. Tool names above are examples; use the local equivalent in other runtimes.
Batch Generation Policy
After every prompt file for the current generation group is saved and verified, generate images in batches by default:
- Use the backend's native batch / multi-task interface if it exists. Each task keeps its own prompt file, output path, aspect ratio, session ID, and direct reference images.
- Else, if the runtime can issue parallel tool calls, dispatch up to
generation_batch_sizeimages at a time (default4). An explicit request in the current message (e.g.--batch-size 4, "并行4张一起生成") overrides EXTEND.md. - Else generate sequentially.
Rules:
- Honor dependencies: generate
characters/characters.pngbefore pages that use it as a reference. - Never start the first page batch until all selected page prompt files exist on disk.
- Retry failed items once without regenerating successful items.
- Do not use subagents merely to parallelize image rendering; use them only for separate prompt iteration or creative exploration.
Reference Images
User-supplied reference images guide art style, palette, scene composition, or subject. They are separate from the auto-generated character sheet (Step 7.1); both can coexist — user refs guide the look, the character sheet anchors recurring character identity.
Intake via --ref <files...> or file paths / pasted images in conversation:
- File path(s) → copy to
refs/NN-ref-{slug}.{ext}alongside the comic output - Pasted image with no path → ask for the path (per User Input Tools), or extract style traits verbally as a text fallback
- No reference → skip this section
Usage modes (per reference):
| Usage | Effect |
direct | Pass the file to the backend as a reference image on every page (or selected pages) |
style | Extract style traits (line treatment, texture, mood) and append to every page's prompt body |
palette | Extract hex colors and append to every page's prompt body |
Record in each page's prompt frontmatter when refs exist:
references:
- ref_id: 01
filename: 01-ref-scene.png
usage: directAt generation time:
- Verify each referenced file exists on disk
usage: directAND backend accepts multiple refs → pass both the character sheet (Step 7.2) and user refs via the backend's ref parameter; compress images first (Step 7.1) to avoid payload failures- Backend accepts only one ref → prefer the character sheet for pages with recurring characters; embed user-ref traits in the prompt body
style/palette→ embed extracted traits in every page's prompt text regardless of backend
Options
Visual Dimensions
| Option | Values | Description |
--art | ligne-claire (default), manga, realistic, ink-brush, chalk, minimalist | Art style / rendering technique |
--tone | neutral (default), warm, dramatic, romantic, energetic, vintage, action | Mood / atmosphere |
--layout | standard (default), cinematic, dense, splash, mixed, webtoon, four-panel | Panel arrangement |
--aspect | 3:4 (default, portrait), 4:3 (landscape), 16:9 (widescreen) | Page aspect ratio |
--lang | auto (default), zh, en, ja, etc. | Output language |
--ref <files...> | File paths | Reference images applied to every page for style / palette / scene guidance. See Reference Images above. |
--batch-size <n> | 1-8 | Temporary page generation batch size for this run. Default: generation_batch_size from EXTEND.md, otherwise 4. |
Partial Workflow Options
| Option | Description |
--storyboard-only | Generate storyboard only, skip prompts and images |
--prompts-only | Generate storyboard + prompts, skip images |
--images-only | Generate images from existing prompts directory |
--regenerate N | Regenerate specific page(s) only (e.g., 3 or 2,5,8) |
Details: references/partial-workflows.md
Art, Tone & Preset Catalogue
- Art styles (6):
ligne-claire,manga,realistic,ink-brush,chalk,minimalist→references/art-styles/<style>.md - Tones (7):
neutral,warm,dramatic,romantic,energetic,vintage,action→references/tones/<tone>.md - Layouts:
references/layouts/<layout>.md Presets (5), with special rules beyond plain art+tone — load
references/presets/<preset>.mdwhen a preset is picked:Preset Equivalent Hook ohmshamanga + neutral Visual metaphors, no talking heads, gadget reveals wuxiaink-brush + action Qi effects, combat visuals, atmospheric shoujomanga + romantic Decorative elements, eye details, romantic beats concept-storymanga + warm Visual symbol system, growth arc, dialogue+action balance four-panelminimalist + neutral + four-panel layout 起承转合 structure, B&W + spot color, stick-figure characters - Compatibility matrix and content-signal → preset table: references/auto-selection.md. Read it before recommending combinations in Step 2.
Script Directory
Scripts live in this skill's scripts/ subdirectory.
- Determine this SKILL.md file's directory path as
{baseDir}; script path ={baseDir}/scripts/<script-name>.ts. Replace all{baseDir}in this document with the actual path - Resolve
${BUN_X}runtime: ifbuninstalled →bun; ifnpxavailable →npx -y bun; else suggest installing bun
| Script | Purpose |
scripts/merge-to-pdf.ts | Merge comic pages into PDF |
File Structure
Output directory: comic/{topic-slug}/
- Slug: 2-4 words kebab-case from topic (e.g.,
alan-turing-bio) - Conflict: append timestamp (e.g.,
turing-story-20260118-143052)
Contents:
| File | Description |
source-{slug}.{ext} | Source files |
analysis.md | Content analysis |
storyboard.md | Storyboard with panel breakdown |
characters/characters.md | Character definitions |
characters/characters.png | Character reference sheet |
prompts/NN-{cover|page}-[slug].md | Generation prompts |
NN-{cover|page}-[slug].png | Generated images |
{topic-slug}.pdf | Final merged PDF |
Language Handling
Detection priority: --lang flag → EXTEND.md language → user's conversation language → source content language.
Use that language for ALL interactions: storyboard outlines and scene descriptions, image prompts, selection options and confirmations, progress updates, questions, errors, summaries. Technical terms remain in English.
Workflow
Full step-by-step details (analysis, confirmation questions, storyboard, review gates, prompts, regeneration variants): references/workflow.md.
Comic Progress:
- [ ] Step 1: Setup & Analyze
- [ ] 1.1 Preferences (EXTEND.md) ⛔ BLOCKING
- [ ] Found → load preferences → continue
- [ ] Not found → run first-time setup → MUST complete before other steps
- [ ] 1.2 Analyze, 1.3 Check existing
- [ ] Step 2: Confirmation - Style & options ⚠️ REQUIRED
- [ ] Step 3: Generate storyboard + characters
- [ ] Step 4: Review outline (conditional)
- [ ] Step 5: Generate prompts
- [ ] Step 6: Review prompts (conditional)
- [ ] Step 7: Generate images
- [ ] 7.1 Generate character sheet (if needed) → characters/characters.png
- [ ] 7.2 Generate pages (with --ref if character sheet exists)
- [ ] Step 8: Merge to PDF
- [ ] Step 9: Completion report- Step 2 confirmation is required — do not skip. Steps 4/6 run only if the user requested them in Step 2.
Step 7: Image Generation
Pick a backend once per session using ## Image Generation Tools. If the backend is a repo skill (e.g., baoyu-image-gen), read its SKILL.md and use its documented interface rather than its scripts. For codex-imagegen, see references/codex-imagegen.md (n=1 per call, so page batches dispatch one wrapper call per page).
7.1 Character sheet — generate (to characters/characters.png, aspect 4:3) when the comic is multi-page with recurring characters. Skip for simple presets (e.g., four-panel minimalist) or single-page comics. Compress to JPEG before using as --ref (sips -s format jpeg -s formatOptions 80 … on macOS, pngquant --quality=65-80 … elsewhere) to avoid payload failures. characters/characters.md must exist before invoking the backend.
7.2 Pages — each page's prompt MUST already be at prompts/NN-{cover|page}-[slug].md before invoking the backend. Strategy depends on the character sheet:
| Character sheet | Backend --ref | Strategy |
| Exists | Supported | Pass sheet as --ref on every page |
| Exists | Not supported | Prepend character descriptions to every prompt file |
| Skipped | — | All descriptions inline in prompt |
Build the page task list from saved prompt files and dispatch per ## Batch Generation Policy. --regenerate N and --images-only apply the same batching rules to the selected existing prompts.
Backup rule: existing prompts/…md and …png files → rename with -backup-YYYYMMDD-HHMMSS suffix before regenerating. Aspect ratio from storyboard (default 3:4; preset may override).
--ref failure recovery: compress sheet → retry → still fails → drop --ref and embed character descriptions in the prompt text.
EXTEND.md Paths ⛔ BLOCKING
If EXTEND.md is not found, first-time setup is blocking — complete it before any content analysis or style/tone questions.
| Priority | Path | Scope |
| 1 | .baoyu-skills/baoyu-comic/EXTEND.md | Project |
| 2 | $HOME/.baoyu-skills/baoyu-comic/EXTEND.md | User home |
| Result | Action |
| Found | Read, parse, display summary → continue |
| Not found | ⛔ Run first-time setup (references/config/first-time-setup.md) → save EXTEND.md → continue |
EXTEND.md supports: watermark, preferred art/tone/layout, custom style definitions, character presets, language preference, preferred image backend, generation batch size. Schema: references/config/preferences-schema.md.
Other References
analysis-framework.md (content analysis) · storyboard-template.md · character-template.md · ohmsha-guide.md · config/watermark-guide.md
Page Modification
| Action | Steps |
| Edit | Update prompt file FIRST → --regenerate N → Regenerate PDF |
| Add | Create prompt at position → Generate with character ref → Renumber subsequent (NN+1) → Update storyboard → Regenerate PDF |
| Delete | Remove files → Renumber subsequent (NN-1) → Update storyboard → Regenerate PDF |
Always update the prompt file (prompts/NN-{cover|page}-[slug].md) before regenerating, so changes stay documented and reproducible.
File naming: NN-{cover|page}-[slug].png (e.g., 03-page-enigma-machine.png); slugs are kebab-case, unique, derived from content. Renumbering updates the NN prefix only; slugs unchanged.
Text correction policy:
- If dialogue, sound effects, panel labels, or any other rendered text is misspelled, garbled, hard to read, or visually weak, do not patch the bitmap with code.
- For text-correction regenerations, write a new prompt file and a new output path so the flawed candidate is preserved for comparison.
- Post-processing is limited to crop, resize, compression, or format conversion that does not alter text or the main composition.
Notes
- Use stylized alternatives for sensitive public figures
- Maintain style consistency via session ID
- Watermark/language are configured once in EXTEND.md
Changing Preferences
EXTEND.md lives at .baoyu-skills/baoyu-comic/EXTEND.md (project) or ~/.baoyu-skills/baoyu-comic/EXTEND.md (user). To change it:
- Edit directly — full schema:
references/config/preferences-schema.md. - Reconfigure interactively — delete EXTEND.md (or ask "reconfigure baoyu-comic preferences" / "重新配置"); the next run re-triggers first-time setup.
- Common one-line edits:
preferred_image_backend: auto— default; runtime-native tool wins, falls back to the only installed backend, asks only if multiple non-native are present.preferred_image_backend: codex-imagegen— pin to Codex's built-in.preferred_image_backend: baoyu-image-gen— pin to the baoyu-image-gen skill.preferred_image_backend: ask— confirm backend every run.generation_batch_size: 4— default number of page images to render concurrently when the backend/runtime supports batch or parallel generation.watermark.enabled: true,preferred_art,preferred_tone,preferred_layout,language— shift the auto-selection defaults and cosmetic choices.
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