godot-trace
Skill511 starsChanged 26 days agoApache-2.0View on GitHub
Trace a running Rider to debug Godot or GDScript behaviour that fails only in the IDE.
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 8
Use this loop when a feature of dotnet/Plugins/godot-support fails only in a running IDE, for example a refactoring that reverts its own …
- Very specific: line 41
Start the Rider run configuration and reproduce the case once.
≈ “Common” is an estimate: at least 1 in 5 of the 308,232 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Trace a run of Rider for Godot
Use this loop when a feature of dotnet/Plugins/godot-support fails only in a running IDE, for
example a refactoring that reverts its own change.
1. Add the trace records
Log with thisLogger().trace { ... }. For a top level function keep one private val LOG =
fileLogger() in the file. Both put the record under the namespace of the file, and the Godot
trace scenario covers every namespace of the plugin.
gdscript.utils.PsiTraceUtil describes a PSI element or a string in one short line. Use it instead
of element.text, which can be a whole file.
Log every early exit, not only the success path. A resolve walk that returns an empty list is the
usual cause of a feature that does nothing, and a silent return tells you nothing.
2. Turn the scenario on
com.jetbrains.rider.plugins.godot.logs.GodotLogTraceScenarios declares the Godot scenario. The
Rider plugin.xml registers it under rd.platform.traceScenarioHolder. One switch raises the
frontend and the backend to TRACE.
Turn it on in one of two ways:
- In the running IDE:
Help | Diagnostic Tools | Choose Trace Scenarios, then selectGodot. The choice survives a restart. - At start: add
-Drd.forced.trace.scenarios=Godotto the VM options of the run configuration.
A category is a logger name prefix, so gdscript covers gdscript.search.GdOwnReferencesSearcher.
GdProjectService and the other classes in the default package of the GDScript plugin get no
category. Move such a class into a package before you trace it.
3. Run and reproduce
Start the Rider run configuration and reproduce the case once. Keep the run short. A trace
scenario writes a lot, and a long session buries the interesting records.
4. Read the log
out/dev-data/rider/system/log/idea.log # the frontend
out/dev-data/rider/system/log/backend.*.log # the backend, one file per runTake the newest backend.*.log by the timestamp in its name. Filter idea.log by the class name of
the code you instrumented.
In this repository3 other files it gives its agents.
- AGENTS.mdAGENTS.md
- gdscript/AGENTS.mdAGENTS.md
- godot-rd/AGENTS.mdAGENTS.md
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

