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JakubantalikJakubantalik/transitions.dev/skills/transitions-polish/SKILL.md

transitions-polish

Skill6.2k starsChanged 46 days agoLicence not identifiedView on GitHub

Polish and refine existing motion against the transitions.dev motion-token scale — duration, distance, scale, blur, and easing — plus the rules for WHEN each token applies (open/close asymmetry, hover-in vs hover-out, stagger offsets, and intent delays). An add-on to the transitions-dev skill, focused on tuning what already animates rather than adding new transitions. Use when the user asks to "polish my transitions", "refine the motion", "tune the timing / easing", "make the animation feel better / less janky", "tighten the durations", "fix the stagger", "align to the motion tokens", "audit the motion", "review my animations", "scan for ad-hoc transitions", "tokenize my animations", or runs the commands transitions review or transitions polish. Also drives the Refine panel's Small refinement feature. Triggers on "motion polish", "transition polish", "refine motion", "timing feels off", "too slow / too fast", "stagger", "delay", "open close timing", "hover in out".

6 other projects use a version of this, 6 of them edited.

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Dec 2025: 0 mentionsJan 2026: 0 mentionsFeb 2026: 0 mentionsMar 2026: 0 mentionsApr 2026: 0 mentionsMay 2026: 0 mentionsJun 2026: 1 mentionJul 2026: 3 mentionsAug 2026: 2 mentionsSep 2026: 2 mentionsOct 2026: 13 mentionsNov 2026: 1 mention
Dec 2025Jun 2026Nov 2026
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Talked about on GitHub (22 times).

On GitHub · 22

17 more on GitHub

Used with

Projects with it also use pick-ui-library and apple-design.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • cal1888Skill

    pick-ui-library

    Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state, styling, and more. Only runs when explicitly invoked; it does not trigger on its own.

    Also in 3 projects that use this

  • ozgureyilmazSkill

    apple-design

    Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

    Also in 3 projects that use this

  • Other versions6 projects use a version of this.

    Word for word · 0

    None found.

    Edited · 6

    1. Tresnanda/kybern★ 83100% same
    2. mia-cx/skills★ 4100% same
    3. sanmidable/skills★ 299% same
    4. sid-lakhani/agents-config★ 2100% same
    5. AnasX7/skills★ 1100% same
    6. ElyzeSolutions/skills★ 1100% same

    Wrote their own version · 0

    None found.

    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

  • In this repository2 other files it gives its agents.

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We split this skill into the rules it gives an agent

5 rules. 2 are common, 0 are distinctive, and 3 are very specific to this project.

  • 2

    Common

    Most of the 6 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

The licence could not be identified — read it at the source. We count its rules but don't quote them. Read them on GitHub.

“Common” is measured: kept by at least 6 in 10 of the 6 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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