Unity-MCP / extensions
AGENTS.md4.6k starsChanged 8 months agoApache-2.0View on GitHub
Use commands/extensions.py for shared test-project preparation and component metadata. Keep package IDs, assembly names and Unity-generated .meta GUIDs stable. Never add sibling assembly references without the corresponding UPM dependency.
We split this AGENTS.md into the rules it gives an agent
3 rules. About 0 are common, 1 is distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 9
Use commands/extensions.py for shared test-project preparation and component metadata.
- Very specific: line 10
Keep package IDs, assembly names and Unity-generated .meta GUIDs stable.
- Distinctive: line 11
Never add sibling assembly references without the corresponding UPM dependency.
≈ “Common” is an estimate: at least 1 in 5 of the 36,368 AGENTS.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
extensions/
manifest.json— inventory of independently versioned UPM packages and tag prefixes.<Feature>/Packages/<package-id>/— shipped package, assembly definitions and original tests.<Feature>/Installer/— preserved installer project and its tests; no separate release workflow.<Feature>/README.md,docs/— module documentation;migration-source.jsonrecords original bytes.../templates/extension/— inert scaffold; never include it in tests or publication.
Use commands/extensions.py for shared test-project preparation and component metadata.
Keep package IDs, assembly names and Unity-generated .meta GUIDs stable.
Never add sibling assembly references without the corresponding UPM dependency.
Trending
Steady: 0 new projects took it in the last 4 weeks, none the 4 weeks before.thin data
Who's talking about IvanMurzak/Unity-MCP
- A Hacker News story“AI Acceleration for Unity Game Engine”Hacker News · Apr 19, 2025 · 3 points
- anthropics/claude-code“[BUG] Claude Code immediately returns "Interrupted by user" on any input”GitHub · Sep 8, 2025 · 1 reactions
- sudosubin/agents.nix“agent-skills.github.ivanmurzak.unity-mcp: 1.4.0 → 1.5.0”GitHub · Oct 24, 2026
- sudosubin/agents.nix“agent-skills.github.ivanmurzak.unity-mcp: 1.3.0 → 1.4.0”GitHub · Oct 23, 2026
- sudosubin/agents.nix“agent-skills.github.ivanmurzak.unity-mcp: 1.2.0 → 1.3.0”GitHub · Oct 20, 2026
The biggest 5 of 31 mentions linking to the repository that our crawl found. Each line is their own headline.
See all 31
Talked about on GitHub and Hacker News (31 times).
On GitHub · 30
- Sep 8, 2025[BUG] Claude Code immediately returns "Interrupted by user" on any input — anthropics/claude-code1 reaction · 6 comments
- Oct 24, 2026agent-skills.github.ivanmurzak.unity-mcp: 1.4.0 → 1.5.0 — sudosubin/agents.nix0 reactions
- Oct 23, 2026agent-skills.github.ivanmurzak.unity-mcp: 1.3.0 → 1.4.0 — sudosubin/agents.nix0 reactions
- Oct 20, 2026agent-skills.github.ivanmurzak.unity-mcp: 1.2.0 → 1.3.0 — sudosubin/agents.nix0 reactions
- Oct 18, 2026agent-skills.github.ivanmurzak.unity-mcp: 1.1.0 → 1.2.0 — sudosubin/agents.nix0 reactions
25 more on GitHub
- Oct 17, 2026agent-skills.github.ivanmurzak.unity-mcp: 1.0.1 → 1.1.0 — sudosubin/agents.nix0 reactions
- Oct 16, 2026agent-skills.github.ivanmurzak.unity-mcp: 1.0.0 → 1.0.1 — sudosubin/agents.nix0 reactions
- Oct 15, 2026agent-skills.github.ivanmurzak.unity-mcp: 0.93.4 → 1.0.0 — sudosubin/agents.nix0 reactions
- Oct 13, 2026agent-skills.github.ivanmurzak.unity-mcp: 0.93.2 → 0.93.4 — sudosubin/agents.nix0 reactions
- Oct 3, 2026agent-skills.github.ivanmurzak.unity-mcp: init at 0.93.2 — sudosubin/agents.nix0 reactions
- Jul 1, 2026Add Unity-MCP and Godot-MCP — Calinou/awesome-gamedev0 reactions · 2 comments
- Jul 1, 2026Add Unity-MCP, Godot-MCP, Unreal-MCP to Gaming — TensorBlock/awesome-mcp-servers0 reactions · 1 comment
- Jun 6, 2026content(mcp): add AI Game Developer Unity MCP Server — JSONbored/awesome-claude0 reactions · 3 comments
- Jun 6, 2026Addon — download & run the version-matched Godot-MCP-Server binary (Unity-MCP-Plugin parity) — IvanMurzak/Godot-MCP0 reactions
- Apr 24, 2026[mcp error]"tools.function.parameters is not a valid moonshot flavored json schema, details: <At path 'properti es.assetRef': conflicting keywords found after $ref expansion: description>", 'type': 'invalid_request_error'} — MoonshotAI/kimi-cli0 reactions
- Apr 12, 2026Support for Unity 6.3 package signature verification — openupm/openupm0 reactions · 16 comments
- Apr 6, 2026Audit candidate: IvanMurzak/Unity-MCP — xiaolai/nlpm0 reactions · 2 comments
- Mar 28, 2026Disk cleanup — IvanMurzak/Unity-Package-Template0 reactions
- Mar 28, 2026Disk cleanup — IvanMurzak/Unity-AI-Tools-Template0 reactions
- Mar 28, 2026Disk cleanup — IvanMurzak/Unity-AI-Animation0 reactions · 1 comment
- Mar 28, 2026Disk cleanup — IvanMurzak/Unity-AI-ParticleSystem0 reactions · 2 comments
- Mar 28, 2026Disk cleanup — IvanMurzak/Unity-AI-ProBuilder0 reactions · 1 comment
- Mar 13, 2026Feature: mcp tool timeout configuration — hotovo/aider-desk0 reactions · 2 comments
- Mar 4, 2026Version bump workflow — IvanMurzak/Unity-AI-ProBuilder0 reactions · 1 comment
- Mar 4, 2026Version bump workflow — IvanMurzak/Unity-AI-ParticleSystem0 reactions · 1 comment
- Mar 4, 2026Version bump workflow — IvanMurzak/Unity-AI-Animation0 reactions · 1 comment
- Mar 1, 2026Integracao Unity MCP - Desenvolvimento por Linguagem Natural — fabioaap/bus_shift0 reactions · 1 comment
- Dec 12, 2025[Server Submission]: AI Game Developer — cline/mcp-marketplace0 reactions
- Nov 16, 2025[MCP Catalog] New MCP server candidate: io.github.IvanMurzak/Unity-MCP — obot-platform/mcp-catalog0 reactions
- Jul 26, 2025Reflector.Instance.Serialize does not serialize nested serializable classes (e.g. inner class arrays) — IvanMurzak/ReflectorNet0 reactions
On Hacker News · 1
- Apr 19, 2025AI Acceleration for Unity Game Engine3 points · 1 comment
Where files are headingNew AGENTS.md files have more rules about keeping secrets out of the code, and fewer about code style.
Of the AGENTS.md files we read, the 28,693 first seen in the last six months, against the older ones: the kind of rule that gained most share, and the kind that lost most. About files like this in general, not this one, and an estimate, since a kind is a pattern in the words.
In this repository7 other files it gives its agents.
- AGENTS.mdAGENTS.md
- cli/AGENTS.mdAGENTS.md
- templates/AGENTS.mdAGENTS.md
- Unity-MCP-Plugin/AGENTS.mdAGENTS.md
- .github/copilot-instructions.mdCopilot instructions
- build-cliSkill
- github-pr-review-fixSkill
Does it work?
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People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

