ab-testing
Infinite-Labs-AI/infinite-skills/skills/ab-testing/SKILL.md
Use when turning a marketing, growth, CRO, pricing, onboarding, email, ad, or acquisition idea into a useful experiment or test plan.
Skill43 starsChanged 3 months ago
--- name: ab-testing description: "Use when turning a marketing, growth, CRO, pricing, onboarding, email, ad, or acquisition idea into a useful experiment or test plan." --- # A/B Testing Turn a growth idea into a test that can actually change a decision. ## Frame The Decision Start with the decision the experiment should inform: - Ship, kill, iterate, scale, or investigate. - Audience or surface being tested. - Current baseline. - Primary metric and guardrail metric. - Minimum effect that would matter. - Sample size or traffic reality. - Time window and implementation cost. If the traffic is too low for an A/B test, recommend a qualitative, sequential, or directional test instead. ## Write The Hypothesis Use this shape: ```text Because [observed problem], changing [specific thing] for [audience] should improve [primary metric] without hurting [guardrail], shown by [measurement]. ``` Make the variant isolate one main idea. Do not mix headline, price, layout, offer, and audience changes unless the test is explicitly a bundled concept test. ## Choose The Test Type Pick the method based on traffic, risk, and decision cost: - **A/B test:** enough traffic and a reversible surface. - **Before/after read:** operational change where randomization is impractical. - **Concierge test:** validate demand or workflow manually before building. - **Smoke test:** test interest before full fulfillment. - **Fake-door test:** measure intent when the feature or offer is not ready, with ethical disclosure. - **Qualitative read:** use interviews, session reviews, or sales calls when numbers will be too thin. Add decision economics: - Cost of shipping the wrong thing. - Cost of waiting. - Minimum useful evidence. ## Design The Test Define: - Control and variant. - Inclusion and exclusion rules. - Primary metric. - Guardrails. - Instrumentation requirements. - Decision threshold. - Stop conditions. - Rollback plan. ## Interpret Carefully - Do not call a winner before the decision threshold is met. - Do not ignore novelty effects. - Segment after the primary read, not until a desired story appears. - Treat inconclusive results as useful when they eliminate bad ideas. ## Output ```text Experiment brief: Decision: Hypothesis: Audience: Surface: Evidence shape: [A/B / before-after / concierge / smoke / fake-door / qualitative] Decision economics: - Cost of wrong ship: - Cost of waiting: - Minimum useful evidence: Control or baseline: Variant or intervention: Metrics: Primary: Guardrails: Instrumentation: Readiness: - Traffic: - Baseline: - Minimum useful lift: - Runtime: Decision rules: - Ship if: - Iterate if: - Kill if: Risks: - [risk] -> [mitigation] ```
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