castkit-v1
Skill1 starsChanged 3 months agoNo licenceView on GitHub
Castkit v1 — character builder. A skill made by Joey. Builds reusable character reference images, photoreal or animated, for Nano Banana Pro and other image models. Five stations: face lock (a new character's canonical chest-up plate), additions (hair changes, piercings, tattoos, scars, expression sets, re-locks), single-image outfit builds straight onto the locked character, outfit replacement (two-reference swap), and character sheets (3-panel default with headless front, full rear and tight face panel; every panel dead-on, never a three-quarter turn unless asked; 6-panel on request). Every plate renders on a flat 18% neutral gray field, shadowless and with no cast shadow, so no lighting bakes in. Use this skill whenever the user wants to design or lock a character, build a face, turn a photoreal character animated, change hair or markings, put an outfit or garment references on a character, swap a face onto an outfit, make a character sheet, turnaround or model sheet, or any character reference still.
In this repository42 other files it gives its agents.
- templates/AGENTS.mdAGENTS.md
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The file
Show its rules and text
We split this skill into the rules it gives an agent
13 rules. About 0 are common, 13 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈13
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
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