vector-drawing
Skill29 starsChanged 7 months agoMITView on GitHub
Creates SVG images and vector-based artworks. Use whenever you need to create SVG images, vector graphics, or vector-based artworks instead of raster or bitmap images.
In this repository13 other files it gives its agents.
- agent-creatorSkill
- agent-skill-creatorSkill
- art-engineSkill
- capability-architectureSkill
- copy-sanitizerSkill
- intent-replaySkill
- md-compressorSkill
- md-design-systemSkill
- opportunity-gap-finderSkill
- project-graphSkill
- skill-scanSkill
- story-architectSkill
- token-estimatorSkill
The file
We split this skill into the rules it gives an agent
5 rules. About 0 are common, 2 are distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 41
When generating or editing SVG artwork, apply concepts in this order and read the referenced file when you need that topic.
- Very specific: line 43
Document structure and svg/viewBox basics: reference/structure.md
- Very specific: line 61
Structure first: use path, g, defs clearly.
- Very specific: line 63
Accessibility: add <title> and aria-* where meaning is conveyed by the graphic.
- Distinctive: line 72
avoid embedding raster images unless explicitly requested
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Vector Drawing
This skill guides creation of vector-based artworks using SVG—scalable, resolution-independent graphics. Apply it when the user asks for SVG output, vector graphics, logos, icons, illustrations, or any artwork that must scale cleanly.
Disclaimer (for the user)
This is an experimental skill; outcomes are not guaranteed. Use at your own risk. For the full disclaimer, see the repository README.
Canonical specification
The official standard is SVG 2 (W3C). Use it as the authority for syntax and behavior; do not copy the spec verbatim into outputs. Build understanding from it and express it as instructions.
- Specification: https://www.w3.org/TR/SVG2/
- Key sections: Structure, Basic Shapes, Paths, Painting, Coordinate Systems and Transforms, Clipping and Masking, Gradients and Patterns, Text, Reuse (defs/use).
Core subset for AI-generated artwork
For most vector art, this subset is enough:
svg— Root and canvas.viewBox— Coordinate system and aspect ratio.path— Arbitrary shapes and outlines.g— Grouping and inheritance.fill— Interior color or pattern.stroke— Outline color and width.transform— Move, scale, rotate, skew.clipPath— Hard-edged visibility.mask— Soft or gradient visibility.defs— Define reusable content.use— Reuse content by reference.
Master these before reaching for shapes, text, or filters.
Reference Index (skill flow)
When generating or editing SVG artwork, apply concepts in this order and read the referenced file when you need that topic.
- Document structure and
svg/viewBoxbasics: reference/structure.md - Basic shapes (rectangles, circles, lines, etc.): reference/shapes.md
- Paths and path commands for arbitrary shapes: reference/paths.md
- Styling (
fill,stroke, painting rules): reference/styling.md - Grouping and hierarchy with
g: reference/grouping.md - Transforms and coordinate manipulation (
transform): reference/transforms.md - Clipping and masking (
clipPath,mask): reference/clipping-masking.md - Gradients and patterns: reference/gradients.md
- Composition, reuse, and
defs/use: reference/composition.md
When to use
- User asks for SVG, vector graphics, or scalable artwork
- Task is logos, icons, illustrations, diagrams, or print-ready art
- Output must stay sharp at any size or resolution
Quick principles
- Structure first: use
path,g,defsclearly; keep markup readable. - Prefer the core subset unless the design needs text, filters, or advanced features.
- Accessibility: add
<title>andaria-*where meaning is conveyed by the graphic.
Output Contract
SVG outputs produced with this skill should:
- render correctly as valid SVG 2 markup
- be structurally readable (clear grouping, paths, and viewBox usage)
- rely on the core subset of elements unless advanced features are clearly needed
- avoid embedding raster images unless explicitly requested
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

