taste-skill
Skill1 starsChanged 7 months agoMITView on GitHub
Premium frontend design skill: layout, typography, colors, spacing, and motion. Prevents generic AI-generated UI. Auto-invoked when building any frontend component. Source: Leonxlnx/taste-skill. Has 3 tunable settings: DESIGN_VARIANCE, MOTION_INTENSITY, VISUAL_DENSITY.
15 other projects use a version of this.
Adopted by
Most recently taken up by
- Markssuave/Markssuave-Agent-skillstheir own version, first seen Nov 8, 2026
- podo/design-agent-skillstheir own version, first seen Nov 8, 2026
- alunadev/ald-skillstheir own version, first seen Nov 8, 2026
- nadavnaveh/skillstheir own version, first seen Nov 1, 2026
- abhijeetgupta23/ai-agent-to-learn-faster-and-bettertheir own version, first seen Nov 1, 2026
- ivanalvarizjr/CodeBOTtheir own version, first seen Oct 25, 2026
Used with
Projects with it also use animation-vocabulary, apple-design and 6 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
attentiondotnetSkillanimation-vocabulary
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
Also in 3 projects that use this
ozgureyilmazSkillapple-design
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
Also in 3 projects that use this
VercelSkillemil-design-eng
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
Also in 3 projects that use this
VercelSkillweb-design-guidelines
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
Also in 4 projects that use this
GoogleSkillprototype
Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.
Also in 4 projects that use this
StrayDragonSkillui-ux-pro-max
UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.
Also in 3 projects that use this
Other versions15 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 15
- huytieu/COG-second-brain★ 1.3ksame name
- podo/design-agent-skills★ 32same name
- wrg32786/aigent-os★ 25same name
- PIXARTSeu/Synapse★ 9same name
- welshDog/HyperCode-V2.4★ 5same name
- abhijeetgupta23/ai-agent-to-learn-faster-and-better★ 4same name
- alunadev/ald-skills★ 4same name
- Roentek/Claude_Code_Boilerplate_Framework★ 4same name
- ivanalvarizjr/CodeBOT★ 2same name
- nadavnaveh/skills★ 2same name
5 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository43 other files it gives its agents.
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- langchain-fundamentalsSkill
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- ship-autoSkill
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- ship-deploySkill
- ship-discoverSkill
- ship-executeSkill
- ship-finish-branchSkill
- ship-newSkill
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- ship-researchSkill
- ship-resumeSkill
- ship-reviewSkill
- ship-settingsSkill
- ship-specSkill
- ship-statusSkill
- ship-testSkill
- ship-worktreeSkill
- soft-skillSkill
- systematic-debuggingSkill
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- two-stage-reviewSkill
- verification-before-completionSkill
The file
We split this skill into the rules it gives an agent
7 rules. 0 are common, 7 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 14 edited versions we read keep these.
7
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 15
Never center everything. Create visual hierarchy through asymmetry and intentional alignment.
- Distinctive: line 16
Use a grid system (12-column or custom).
- Distinctive: line 26
Never use font weights below 400 for body text.
- Distinctive: line 32
Use HSL for consistency. Adjust lightness for variants, keep hue constant.
- Distinctive: line 34
Never use pure black (#000) on pure white (#fff).
- Distinctive: line 38
Use a spacing scale (4, 8, 12, 16, 24, 32, 48, 64, 96).
- Distinctive: line 47
Never animate layout properties (width, height, top, left).
“Common” is measured: kept by at least 6 in 10 of the 14 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Taste Skill — Premium Frontend Design
Settings (adjust per project)
- DESIGN_VARIANCE: 5 — How experimental the layout is. (1-3: clean/centered | 8-10: asymmetric/modern)
- MOTION_INTENSITY: 4 — How much animation. (1-3: simple hover | 8-10: magnetic/scroll-triggered)
- VISUAL_DENSITY: 5 — Content per screen. (1-3: spacious/luxury | 8-10: dense dashboards)
Layout rules
- Never center everything. Create visual hierarchy through asymmetry and intentional alignment.
- Use a grid system (12-column or custom). No arbitrary positioning.
- Give elements room to breathe. Minimum 24px between unrelated elements.
- Cards and containers: consistent padding (16px minimum, 24px preferred).
- Max content width: 1200px for reading content, wider for dashboards.
Typography
- Maximum 2 font families per project (1 preferred).
- Establish a type scale: use consistent sizes across the project (e.g., 14, 16, 20, 24, 32, 48).
- Line height: 1.5 for body text, 1.2 for headings.
- Never use font weights below 400 for body text.
- Headings: use size AND weight to establish hierarchy (not just size).
Color
- Define a palette of 5-7 colors maximum. Primary, secondary, accent, success, warning, error, neutral.
- Use HSL for consistency. Adjust lightness for variants, keep hue constant.
- Background hierarchy: use subtle shade differences (not borders) to separate sections.
- Never use pure black (#000) on pure white (#fff). Soften both: #0f0f0f on #fafafa.
Spacing
- Use a spacing scale (4, 8, 12, 16, 24, 32, 48, 64, 96).
- Consistent padding within components. Consistent margins between components.
- Section spacing: 64px+ between major sections on landing pages.
Motion and animation
- Entrance animations: fade + slight translate (8-16px). Duration 200-400ms.
- Hover effects: scale(1.02) or subtle shadow elevation. Duration 150-200ms.
- Transitions: use ease-out for entrances, ease-in for exits.
- Never animate layout properties (width, height, top, left). Use transform and opacity.
- Respect prefers-reduced-motion media query.
Anti-patterns (what makes AI UI look like "slop")
- Generic centered hero with gradient background — do something interesting
- Rounded corners on everything with the same radius — vary intentionally
- Blue/purple default palette — choose colors that match the brand
- Stock icons with no relationship to the content
- Equal spacing everywhere — use spacing to create hierarchy
- "Lorem ipsum" or obviously placeholder content
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
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Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
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Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

