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HamedMPHamedMP/matrix-os/skills/matrix/animation-vocabulary/SKILL.md

animation-vocabulary

Skill82 starsChanged 3 months agoLicence not identifiedView on GitHub

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding; "one shape turning into another" → Morph). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one. Terms are drawn from the Animations on the Web course (animations.dev).

We split this skill into the rules it gives an agent

3 rules. 2 are common, 0 are distinctive, and 1 is very specific to this project.

  • 2

    Common

    Most of the 64 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

The licence could not be identified — read it at the source. We count its rules but don't quote them. Read them on GitHub.

“Common” is measured: kept by at least 6 in 10 of the 64 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.

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