write-stories
Skill162 starsChanged 13 days agoApache-2.0View on GitHub
Write Storybook stories and MDX for a `bq-*` component: argTypes, controls and variants for every state. Use when adding or updating a component''s stories. Files live in the component''s `__storybook__/` folder.
In this repository10 other files it gives its agents.
- AGENTS.mdAGENTS.md
- create-componentSkill
- doc-componentSkill
- fix-accessibilitySkill
- pr-checklistSkill
- review-componentSkill
- review-docSkill
- write-e2e-testsSkill
- write-unit-testsSkill
- beeqSkill
The file
We split this skill into the rules it gives an agent
4 rules. About 0 are common, 1 is distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 28
Always import from @storybook/web-components-vite (not @storybook/web-components):
- Very specific: line 75
Use lit-html tagged template literals.
- Very specific: line 99
Keep story-only styles inline in the story template.
- Distinctive: line 118
Add a BEM-style class when a selector needs to target a specific element, or when styling is reused.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Write BEEQ Storybook Stories
When to Use
- Adding stories for a new
bq-*component - Adding missing story variants for component states
- Updating stories after a component API change
- Writing or updating the MDX documentation page
File Locations
packages/beeq/src/components/<name>/__storybook__/
├── bq-<name>.stories.tsx # Story definitions
└── bq-<name>.mdx # Documentation pageStories File Structure
Always import from @storybook/web-components-vite (not @storybook/web-components):
import type { Args, Meta, StoryObj } from '@storybook/web-components-vite';
import { html, nothing } from 'lit-html';
import { unsafeHTML } from 'lit-html/directives/unsafe-html.js'; // only if dynamic HTML needed
import { fn } from 'storybook/test';
import { isChromatic, skipSnapshotParameters } from '../../../../.storybook/chromatic-parameters';
import { BQ_COMPONENT_PROP_CONST } from '../bq-<name>.types';
import mdx from './bq-<name>.mdx';
const meta: Meta = {
title: 'Components/<ComponentName>',
component: 'bq-<name>',
parameters: {
docs: { page: mdx },
},
argTypes: {
// @Prop() controls — use const arrays from types file for selects
size: { control: 'select', options: [...BQ_COMPONENT_SIZE] },
disabled: { control: 'boolean' },
value: { control: 'text' },
// Slot / story-only controls (hide from docs table)
slotContent: { control: 'text', table: { disable: true } },
},
args: {
size: 'medium',
disabled: false,
value: undefined,
// @Event() handlers: use fn(), never `argTypes: { bqX: { action: 'bqX' } }`
bqChange: fn(),
bqFocus: fn(),
bqBlur: fn(),
},
};
export default meta;
type Story = StoryObj;Event Actions
Declare every @Event() as args: { bqX: fn() } (from storybook/test) and bind it with @bqX=${args.bqX}. Do not use argTypes: { bqX: { action: 'bqX' } }: Storybook wraps those actions in mocks, so the Actions panel logs every event twice after a control change.
Template Pattern
Use lit-html tagged template literals. Handle boolean attributes with ?:
const Template = (args: Args) => html`
<bq-<name>
size=${args.size}
?disabled=${args.disabled}
value=${args.value ?? nothing}
@bqChange=${args.bqChange}
@bqFocus=${args.bqFocus}
@bqBlur=${args.bqBlur}
>
${args.slotContent}
</bq-<name>>
`;
export const Default: Story = {
render: Template,
args: {},
};Story Styling
Keep story-only styles inline in the story template. Use a <style> block and semantic markup instead of utility classes:
const Template = () => html`
<style>
main {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: var(--bq-spacing-m);
padding: var(--bq-spacing-m);
}
</style>
<main>
<section>...</section>
<section>...</section>
</main>
`;Add a BEM-style class when a selector needs to target a specific element, or when styling is reused. Do not add a separate stylesheet for a story.
Required Story Variants
At minimum, provide stories for:
| Story | Purpose |
Default | Component in its default state |
Disabled | disabled prop set |
WithPrefix / WithSuffix | Slot usage where applicable |
| One story per primary variant/appearance | e.g. Primary, Secondary, Ghost |
Chromatic / Snapshot Handling
For animated or stateful components, opt out of Chromatic snapshots:
import { skipSnapshotParameters } from '../../../../.storybook/chromatic-parameters';
export const WithAnimation: Story = {
render: Template,
parameters: { ...skipSnapshotParameters },
};For loading states, guard against Chromatic environment:
const Template = (args: Args) => {
const loading = isChromatic() ? false : args.loading;
return html`<bq-button ?loading=${loading}>...</bq-button>`;
};MDX Documentation Page
The .mdx file should import and use <Stories /> and <ArgTypes /> from @storybook/blocks. Reference the component's design documentation link if available from https://www.beeq.design/.
Running Storybook
pnpm start # run locally
pnpm build:storybook # production buildDoes it work?
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