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ElyzeSolutionsElyzeSolutions/skills/hyperframes-keyframes/SKILL.md

hyperframes-keyframes

Skill1 starsChanged 3 months agoNo licenceView on GitHub

Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.

We split this skill into the rules it gives an agent

20 rules. 9 are common, 0 are distinctive, and 11 are very specific to this project.

  • 9

    Common

    Most of the 13 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 11

    Very specific

    Tied to their project's names, files or tools. Probably skip.

No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.

“Common” is measured: kept by at least 6 in 10 of the 13 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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