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Dragoon0xDragoon0x/10x-branding/skills/brand-strategy/SKILL.md

brand-strategy

Skill2 starsChanged 2 months agoMITView on GitHub

Turn a diagnosis into commercial choices — audience progress, value, distinction, proof, position, promise, and the behavior the organization must change. Use after Brand Intelligence, when a brand needs a defensible strategic direction, when positioning statements exist but nothing downstream changed, or when creative work keeps drifting because nothing is settled. Produces a strategy brief with outcome hypotheses and documented non-choices.

We split this skill into the rules it gives an agent

9 rules. 0 are common, 9 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 6 edited versions we read keep these.

  • 9

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Use after a diagnosis exists.

    line 10
  2. Distinctive:

    Use it when strategy documents exist but product, sales, and marketing have not changed — that usually means the strategy described the …

    line 13
  3. Distinctive:

    Do not use it to generate alternatives.

    line 16
  4. Distinctive:

    Ask what the organization can actually deliver today and what it refuses to change.

    line 29
  5. Distinctive:

    Never state a revenue, conversion, retention, or preference effect as a projection.

    line 98
  6. Distinctive:

    Never assert that customers want, value, or believe something the diagnosis did not establish.

    line 101
  7. Distinctive:

    Competitor substitution: Put the three most credible competitors' names into the position.

    line 110
  8. Distinctive:

    If it still reads true, it is not a position.

    line 111
  9. Distinctive:

    Fresh-eyes pass: Read the output as someone who must act on it and was not in the process.

    line 120

“Common” is measured: kept by at least 6 in 10 of the 6 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Brand Strategy

When to use this

Use after a diagnosis exists. Use when the organization needs to decide what it stands for in a way that changes what it builds, says, sells, or refuses.

Use it when strategy documents exist but product, sales, and marketing have not changed — that usually means the strategy described the brand rather than choosing for it.

Do not use it to generate alternatives; that is Positioning Forge. This skill establishes the strategic ground on which alternatives will compete. If you already have territories to choose between, go there instead.

Inputs

The intelligence-brief.md from Brand Intelligence, or an equivalent diagnosis with its evidence classes intact. Also: the commercial objective for the next 12–24 months, what the organization can genuinely deliver today, and what it is unwilling to change.

Without a diagnosis, stop and run Brand Intelligence. A strategy built on an unexamined brief inherits every error in the brief and adds conviction to it.

Ask what the organization can actually deliver today and what it refuses to change. Both are usually unstated, both constrain every choice that follows, and a strategy that ignores either will be approved in the room and abandoned in the quarter.

Mission

Turn evidence into choices. A strategy is only a strategy if it changes what the organization emphasizes, proves, builds, sells, or declines.

The test is not whether the statement is inspiring. It is whether a competent competitor could adopt it tomorrow without changing anything they do. If they could, you have written a category description.

Method

  1. State the business objective the brand is expected to influence, and the mechanism by which brand could plausibly influence it.
  2. Choose the priority audience and their progress. Choosing means others get less.
  3. Surface the tension. The unresolved conflict — in the customer's situation, the category's conventions, or the organization's own position — that gives the strategy energy. Strategy without tension is description.
  4. Build the value architecture. Functional, emotional, social, and economic value, each with its audience meaning, its proof, and its commercial consequence.
  5. Identify the distinctive mechanism. What this organization believes, does, or enables that others structurally cannot or will not. Mechanism, not adjective.
  6. Establish proof. Separate proof that exists today from proof that must be built. Distinction without proof is fantasy; proof without distinction is commodity.
  7. Write the position and the promise. Position in plain language. Promise as an expectation the organization can meet repeatedly, not occasionally.
  8. Translate into behavior. What changes in product, experience, sales, content, service, pricing, hiring. If nothing changes, the strategy is decorative.
  9. Write 3–5 outcome hypotheses, each with mechanism, leading signal, lagging signal, and disconfirming observation.
  10. Document the non-choices. What the brand deliberately will not own, and what that costs.

What must be established

The causal path from choice to outcome, written down. Not "this will build trust" but the sequence by which a specific audience encounters something specific and updates a specific belief.

Proof is evidence the organization can show a customer, not reasoning that satisfies the team. Where proof must be built, name who builds it and by when — otherwise the strategy depends on work nobody has agreed to do.

Strong versus merely polished

Merely polishedStrong
Reads well to the boardMakes at least one part of the organization uncomfortable
"We empower teams to do their best work"Names who is served worse so someone can be served better
Values, pillars, personality adjectivesBehaviors, proof, and refusals
Any competitor could sign itA competitor signing it would have to change their roadmap
Ends at a positioning statementEnds at implications for product, sales, and content
Confident about outcomesSpecific about mechanism, honest about what would disprove it

A strategy is strong when it can reject a good idea.

Failure modes

  • Generic purpose statements that describe the category's ambition rather than this brand's choice.
  • Personality decks and adjective clouds substituting for a position.
  • A positioning statement with no downstream implication.
  • Claiming business impact because the statement sounds compelling.
  • Choosing a distinction the organization cannot currently prove and has no plan to.
  • Refusing to write non-choices. A strategy that gives nothing up has decided nothing.
  • Optimizing distinctiveness while quietly destroying credibility, or the reverse.

Never claim without evidence

Never state a revenue, conversion, retention, or preference effect as a projection. Write it as a hypothesis with a mechanism and a signal, and say what the baseline would need to be.

Never assert that customers want, value, or believe something the diagnosis did not establish. Carry the evidence class forward from the brief; do not let inference become fact in transit.

Output

Produce strategy-brief.md using the structure in references/strategy-brief.md.

Verification

  • Competitor substitution. Put the three most credible competitors' names into the position. If it still reads true, it is not a position.
  • Proof test. For each claim, name what you would show a skeptical customer. Silence is a gap.
  • Behavioral consequence test. Name one thing the organization must stop doing. If you cannot, the strategy has not chosen.
  • Operational translation test. Hand the behavioral implications to someone in product or sales and ask what they would do differently on Monday. Vagueness in their answer is a defect in your strategy, not in their imagination.
  • Counterfactual pass. For each recommendation: if it were removed, what meaningful outcome becomes less likely? No credible answer means cut it, downgrade it, or reframe it.
  • Fresh-eyes pass. Read the output as someone who must act on it and was not in the process. Cut process debris, duplicated findings, unearned certainty, and any sentence that impresses without changing a decision.

Complete when

The strategy can direct creative work, guide commercial behavior, reject plausible alternatives, and explain how each choice is expected to influence an outcome.

Handoff

Positioning Forge consumes the tension, value architecture, distinctive mechanism, proof inventory, and non-choices, and uses them as the ground on which territories compete. Verbal Identity and Identity System consume the position, promise, and proof. If proof is thin here, every downstream skill will be tempted to compensate with style — flag it explicitly so they know not to.

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  • Other versions6 projects use a version of this.

    Word for word · 0

    None found.

    Edited · 0

    None found.

    Wrote their own version · 6

    1. GoogleCloudPlatform/cloud-solutions★ 138same name
    2. cofoundy/brand-skills★ 67same name
    3. skyf0xx/gambit★ 29same name
    4. BlackBlazeXXX/claude-skills-marketing★ 1same name
    5. productionx-in/Core-Skills★ 1same name
    6. toribryan/design-skills★ 1same name

    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

  • Used alongsideProjects with it also use competitor-branding, target-audience and 8 more.

    Other files people use alongside this one.

    Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
    • cofoundySkill

      competitor-branding

      Analyze how competitors present their brand — identity, messaging, positioning, voice, and visual style — to find gaps and opportunities. Use when the user says "competitor brand analysis", "analyze competitor brands", "how do competitors position themselves", "competitor messaging", "competitor identity", "what are competitors saying", "benchmark competitors", "competitive brand landscape", "how do we compare to competitors", "competitive audit", or wants to understand the brand landscape before defining their own position.

      Also in 3 projects that use this

    • cofoundySkill

      target-audience

      Define a brand's target audience with deep personas, psychographics, and ICP (Ideal Customer Profile). Use when the user says "target audience", "ideal customer", "customer persona", "audience persona", "ICP", "who is our customer", "define our audience", "audience research", "buyer persona", "who should we be targeting", "audience profile", "customer profile", "who buys this", or needs to understand their audience more deeply before investing in brand or marketing work.

      Also in 3 projects that use this

    • vivy-yiSkill

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      品牌重塑 - 账号定位、视觉和内容的全面升级

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      Also in 3 projects that use this

    • brainbytes-devSkill

      brand-architecture

      Design brand architecture for multi-product or multi-brand organizations. Use when managing brand portfolios or launching sub-brands.

      Also in 3 projects that use this

    • jgertonSkill

      brand-messaging

      Build brand messaging using Donald Miller's StoryBrand 7-element BrandScript. Produces BrandScript, tagline, and Neumeier's trueline. Requires positioning to be at least draft status. Triggers when someone needs messaging, a tagline, brand story, or "what should we say" answers.

      Also in 3 projects that use this

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