remotion-production
Skill153 starsChanged 16 days agoMITView on GitHub
Media orchestration for Remotion videos. Generates and sources the assets a video needs (voiceover, music, sound effects, stock footage, AI images and clips, video analysis and review) through MCP tools, and hands them to Remotion's official skills for the markup. Use whenever a Remotion video needs audio, voiceovers, music, stock footage, AI-generated media, or analysis of existing footage.
- Reads credentials
In this repository14 other files it gives its agents.
- add-captionsSkill
- add-musicSkill
- add-transitionsSkill
- add-voiceoverSkill
- analyze-footageSkill
- create-shortSkill
- create-videoSkill
- find-footageSkill
- generate-clipSkill
- generate-imageSkill
- review-videoSkill
- setup-guideSkill
- setupSkill
- transcribeSkill
The file
We split this skill into the rules it gives an agent
7 rules. About 0 are common, 4 are distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈4
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 39
If a code snippet here ever disagrees with the official skills, the official skills win.
- Distinctive: line 53
Don't use its subtitles tool.
- Very specific: line 64
No download tool: take the file URL from pexels_get_video (or the search result) and curl it into public/footage/.
- Very specific: line 69
Follow the official Replicate skills: search for the model and read its input schema before calling.
- Distinctive: line 79
Read the rule that matches the task:
- Very specific: line 104
Preview first: Start Studio as soon as the project runs, so the user watches assets land and can steer.
- Distinctive: line 106
Preserve user changes: If the user edited the code between turns, keep their edits.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Remotion Production Workflow
This skill covers what Remotion's own skills don't: getting the media. It orchestrates 5 MCP servers to produce voiceovers, music, SFX, footage, images and clips, then wires them into a Remotion composition.
Works on top of the official skills
This plugin builds on each provider's own Agent Skills and keeps only what's specific to making Remotion videos:
| Provider | Official skills | Install |
| Remotion | remotion-best-practices + sub-skills | npx skills add remotion-dev/skills |
| ElevenLabs | text-to-speech, sound-effects, music, speech-to-text, voice-isolator, voice-changer | npx skills add elevenlabs/skills |
| Replicate | find-models, run-models, compare-models, prompt-images, prompt-videos | npx skills add replicate/skills |
TwelveLabs has no Agent Skills; its agent docs are at https://docs.twelvelabs.io (and llms.txt).
Remotion maintains the official Agent Skills (remotion-best-practices and its sub-skills: remotion-create, remotion-markup, remotion-studio, remotion-render, remotion-captions, remotion-multimedia, …). They're the source of truth for Remotion APIs and change with every Remotion release. If they're missing, install them first: npx skills add remotion-dev/skills (or run the setup skill).
When both are loaded, split the work like this:
| Concern | Follow |
| Voiceover, sound effects, music | Official ElevenLabs skills: a small SDK script in the project that writes to public/ with this skill's names. Defaults: eleven_v4 (speech), music_v2_5 (music). |
| Images and AI clips | This skill: KIE via remotion-media; Replicate (with the official Replicate skills) for specific models or when KIE fails |
| Stock footage, footage analysis, AI review | This skill: Pexels and TwelveLabs MCP tools |
| Remotion markup: components, imports, timing props, animation, effects, transitions, fonts | Official remotion-markup |
| Project scaffolding | Official remotion-create |
| Preview | Official remotion-best-practices / remotion-studio: start Studio as soon as the project runs, before building scenes, and keep it open |
| Rendering | Official remotion-render: only when the user asks for an MP4, or when running review-video |
| Captions: word-level transcription and display | Official remotion-captions (this skill only adds TikTok-style presets and short-form placement) |
| Measuring media durations | Official remotion-multimedia (Mediabunny), inside calculateMetadata |
| Anything not covered here | Check the live docs via the official remotion-docs skill rather than guessing |
If a code snippet here ever disagrees with the official skills, the official skills win.
Providers and MCP tools
ElevenLabs (voice, SFX, music: the default)
- Generate with the official ElevenLabs skills (SDK script,
ELEVENLABS_API_KEY). Eleven Music is cleared for commercial use on paid plans. - Deprecated alternative: the
ElevenLabsMCP server (elevenlabs-mcp0.12.2, archived upstream) still ships for one more release for quick interactive work:text_to_speech,text_to_sound_effects,compose_music,voice_clone,search_voices,search_voice_library,isolate_audio,speech_to_text. It only reads and writes insidepublic/; passoutput_directoryas the project'spublic/.
remotion-media (via KIE: images and clips)
generate_image: AI images (Nano Banana Pro)generate_video_from_text: AI clips from a prompt (Veo 3.1)generate_video_from_image: animate 1 image, or transition between 2.image_urlsmust be public URLs.generate_speech,generate_music,generate_sound_effect: drafts only. Suno and the other KIE-resold models aren't licensed by their owners through KIE. Use KIE audio for drafts and internal work, and generate final commercial audio with ElevenLabs.list_assets: browse the Airtable asset library (requiresAIRTABLE_API_KEY)- Don't use its subtitles tool; captions go through the official Remotion flow.
- KIE's Veo depends on a preview Google is retiring. If a clip call fails, fall back to Replicate.
These tools return the file path, not the duration. Measure durations as the official remotion-multimedia skill shows.
TwelveLabs (video understanding and AI review)
create-asset(upload a local file) →sync-analyse-videoorasync-analyse-videowithmodelName: "pegasus1.5"and a JSON response schema →delete-assetwhen donesearchonly finds moments inside an indexed library ("the part where…"); it doesn't analyse.
Pexels (stock footage)
pexels_search_videos,pexels_search_photos,pexels_popular_videos,pexels_curated_photos,pexels_get_video,pexels_get_photo, collections- No download tool: take the file URL from
pexels_get_video(or the search result) andcurlit intopublic/footage/. - Pexels doesn't require attribution, but it's appreciated.
Replicate (optional, specific models)
- Local
replicate-mcpwithREPLICATE_API_TOKEN:search_models,get_models,list_models_examples,create_models_predictions/create_predictions,get_predictions,download_files - Follow the official Replicate skills: search for the model and read its input schema before calling. See
rules/replicate-models.mdfor a dated shortlist.
Asset conventions
- remotion-media tools write to
public/<output_name>.<ext>in the directory the agent was launched from, so the agent must be started from the Remotion project root. They can't write into subfolders, so encode the type in the name:vo-scene1,music-bg,sfx-whoosh,img-hero,clip-city-aerial. - Files you download yourself (Pexels, Replicate outputs) go into subfolders:
mkdir -p public/footage public/images, thencurl -L -o public/footage/<name>.mp4 <url>. - Reference every file with
staticFile()and its exact path relative topublic/, e.g.staticFile("vo-scene1.mp3")orstaticFile("footage/city.mp4").
Rules
Read the rule that matches the task:
rules/production-pipeline.md: end-to-end order of MCP steps, from concept to previewrules/audio-integration.md: layering voiceover, music and SFX; duckingrules/voiceover-sync.md: per-scene voiceover withgenerate_speech, timed withcalculateMetadatarules/music-scoring.md: music prompts, volume levels, per-scene musicrules/sound-effects.md: SFX prompt library and timing to visual eventsrules/elevenlabs-advanced.md: voice cloning, voice library, audio isolation, multi-voice scriptsrules/stock-footage-workflow.md: Pexels search, download, attributionrules/video-analysis.md: TwelveLabs indexing, search and clip selectionrules/image-generation.md: image prompts and provider choice (KIE, Replicate, Pexels)rules/video-generation.md: clip prompts, provider choice, image-to-video pipelinerules/replicate-models.md: Replicate model catalog and when to use it over KIErules/captions-workflow.md: TikTok-style caption presets on top of the official captions flowrules/animation-presets.md: text-animation recipes in the official markup stylerules/data-visualization.md: animated charts, dashboards and countersrules/visual-effects.md: what to use from the official effects, plus letterbox and glitchrules/ci-rendering.md: GitHub Actions workflows for automated rendersrules/asset-management.md: naming,public/layout,staticFile()mistakes
For 3D, transitions, light leaks, Lottie, fonts and the other Remotion APIs, use the official remotion-markup skill directly.
Key principles
- Audio drives timing. Generate the voiceover per scene first, measure each file in
calculateMetadata, and size the scenes and composition from that. Durations in frames are integers: useMath.ceil. - Preview first. Start Studio as soon as the project runs, so the user watches assets land and can steer. Render only when asked, or for
review-video. - Generate with tools, write markup with the official skills. MCP tools make the files; the official skills say how to place them (
<Audio>and<Video>from@remotion/media, timing props, effects). - Preserve user changes. If the user edited the code between turns, keep their edits.
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