uloop-set-game-view-size
CyberAgentGameEntertainment/NovaShader/.claude/skills/uloop-set-game-view-size/SKILL.md
Set or inspect the Unity Game View custom rendering resolution.
Skill1.6k starsChanged 32 days ago
What's in it
- uloop set-game-view-size
- Usage
- Parameters
- Output
- Examples
- Notes
--- name: uloop-set-game-view-size toolName: set-game-view-size description: "Set or inspect the Unity Game View custom rendering resolution." --- # uloop set-game-view-size Set or inspect the Unity Game View custom rendering resolution. ## Usage ```bash uloop set-game-view-size [--width <width> --height <height>] ``` ## Parameters | Parameter | Type | Default | Description | |-----------|------|---------|-------------| | `--width` | integer | unset | Target Game View rendering width in pixels. Provide with `--height` to change the resolution. | | `--height` | integer | unset | Target Game View rendering height in pixels. Provide with `--width` to change the resolution. | ## Output Returns JSON containing: - `Success`: Whether the request completed. - `PreviousWidth` / `PreviousHeight`: Resolution before the request. - `CurrentWidth` / `CurrentHeight`: Resolution after the request. - `Changed`: Whether the resolution changed. - `Message`: Human-readable status. ## Examples ```bash # Read the current custom rendering resolution uloop set-game-view-size # Set a Full HD custom rendering resolution uloop set-game-view-size --width 1920 --height 1080 ``` ## Notes - Width and height must be provided together when changing the resolution. - The tool uses Unity's public `UnityEditor.PlayModeWindow` API and does not require reflection.
More agent context in CyberAgentGameEntertainment/NovaShader
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CLAUDE.md
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