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ContexeraContexera/dsh-agent-team/.agents/skills/discussion/SKILL.md

discussion

Skill89 starsChanged 13 days agoMITView on GitHub

Open a structured multi-round discussion that converges - research, explore options, decide together - and persist it as a .scratch work item ending in DESIGN.md and tracer-bullet tickets. For topics too big or contested for a one-shot chat answer.

3 other projects use a version of this.

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The file

We split this skill into the rules it gives an agent

4 rules. About 0 are common, 1 is distinctive, and 3 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈1

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Follow .scratch/AGENTS.md: active/<work>/ with the five-item README.md (status, last-checked date, current frontier, completion conditions, …

    line 19
  2. Very specific:

    If the repository has no .scratch work area, offer to run ax-init first.

    line 21
  3. Very specific:

    When the shape is agreed, break the work into tracer-bullet tickets per .scratch/AGENTS.md (vertical slices, blocking edges, frontier.

    line 37
  4. Distinctive:

    Update the README's five items as the frontier moves.

    line 41

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Discussion

A conductor for converging work: a topic that needs multiple rounds — research, exploring alternatives, decisions — and deserves persistence as a .scratch/active/<work>/ work item instead of chat that evaporates at compaction.

The flow internalizes to-spec and to-tickets for the local .scratch world: the discussion is the interview; its durable output is the work item's DESIGN.md and, once the shape is agreed, its issues/ tickets — all under the repo's own .scratch/AGENTS.md rules, which own the structures and stay the single source for them.

1. Gate

Discussion-worthy means: multiple rounds needed, real decisions to make, and the outcome will be built or referenced later. A question with a one-pass answer gets answered, not a work item.

2. Open the work item

Follow .scratch/AGENTS.md: active/<work>/ with the five-item README.md (status, last-checked date, current frontier, completion conditions, formal-doc exit) and a materials/ directory. Work in the conversation; persist what matters as it crystallizes, not at the end.

If the repository has no .scratch work area, offer to run ax-init first. Without one, keep the discussion in-conversation and say that nothing is being persisted.

3. Research

Pull in facts with the research skill — primary sources, each claim cited, findings saved into materials/. Facts are the agent's job: never ask the user for something that can be looked up.

4. Discuss in rounds

Run the questioning with the grilling discipline: map the topic as a design tree, work it in frontier rounds, numbered questions each carrying a recommended answer; one round, then wait. Settled answers reshape the tree and unlock the next frontier. The questioning is done when the frontier is empty — nothing left silently assumed.

5. Converge

Synthesize — do not transcript. DESIGN.md holds: the problem in the user's terms, the chosen shape, key decisions with their reasons, the agreed testing seams, and open questions. No file paths or code snippets (they go stale); the exception is decision-dense fragments (state machines, type shapes) inlined with their source noted.

6. Ticket

When the shape is agreed, break the work into tracer-bullet tickets per .scratch/AGENTS.md (vertical slices, blocking edges, frontier; wide refactors as expand–contract). Present the breakdown — title, blocked-by, what it delivers — and settle granularity with the user before writing any ticket file.

7. Keep the entry alive

Update the README's five items as the frontier moves; set last-checked at the start of each session that touches the item. Implementation proceeds per ticket (tdd at the agreed seams).

Before closing a work item with code changes, offer /scratch-review <work-item> to review the implementation against its design and tickets and save the report under reviews/. Resolve confirmed findings first; human acceptance evidence belongs separately under validation/. Closing follows the .scratch/AGENTS.md lifecycle — durable conclusions graduate into maintained docs, the item archives.

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Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

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