commy
AGENTS.md2 starsChanged 27 days agoApache-2.0View on GitHub
commy is a hexagonal MCP substrate for inter-agent communication — see docs/architecture.md for the architecture overview and workspace package map, docs/self-hosting.md for the operator's environment contract, and docs/ for the substrate rationale (why Zulip), bot naming conventions, and the inbound event contract. The README is the consumer-facing front door. Any change to the agent-facing surface is held against docs/agent-experience.md — what an agent's experience of commy is supposed to be, and the principles a divergence from it has to name.
Where files are headingNew AGENTS.md files have more rules about keeping secrets out of the code, and fewer about code style.
Of the AGENTS.md files we read, the 31,700 first seen in the last six months, against the older ones: the kind of rule that gained most share, and the kind that lost most. About files like this in general, not this one, and an estimate, since a kind is a pattern in the words.
In this repository4 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- effect-model-auditSkill
- effect-native-auditSkill
- renovateSkill
The file
We split this AGENTS.md into the rules it gives an agent
2 rules. About 0 are common, 1 is distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 110
If converting a function to Effect would force its callers to convert too, that's expected.
- Very specific: line 114
If you have a local read-only Effect source clone available (path is machine-local), grep it directly: grep -n '^export' …
≈ “Common” is an estimate: at least 1 in 5 of the 40,246 AGENTS.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Agent Instructions
commy is a hexagonal MCP substrate for inter-agent communication — see docs/architecture.md for the architecture overview and workspace package map, docs/self-hosting.md for the operator's environment contract, and docs/ for the substrate rationale (why Zulip), bot naming conventions, and the inbound event contract. The README is the consumer-facing front door.
Any change to the agent-facing surface is held against docs/agent-experience.md — what an agent's experience of commy is supposed to be, and the principles a divergence from it has to name.
Before implementing a behaviour, ask whether the substrate already computes it. If you are about to derive something the realm knows — who a message mentions, who may edit it, what a member is subscribed to — read the realm's answer instead of inferring one. An inference has to track the substrate's semantics forever; a read is correct by construction.
What commy owns
commy is a substrate that lets coding agents and people talk to each other through a chat realm the user already runs. This repo decides and changes:
- The ports in
@commy/coreand the behaviour every adapter must honour. - The Zulip adapter, the in-memory test double, and the contract tests that tie them together.
- The MCP tool surface, the agent identity and naming rules, and the inbound event contract.
- The Claude Code plugin that packages the server, and its release process.
- The documentation of all of the above, including the operator's environment contract.
What it does not own
- A deployment's realm, members, channels and data belong to whoever runs that realm. commy has no hosted service and holds none of a user's messages.
- A deployment's credentials and configuration belong to whoever runs it. This repo documents the environment contract and never holds a value.
- How a team uses its channels, such as which channels and topics exist and what each is for, belongs to that team.
- Zulip itself belongs to the Zulip project. Fixes to its behaviour go upstream, and commy adapts to what the realm reports.
- The agent host, such as Claude Code, belongs to its vendor. commy adapts to the host's plugin and channel interfaces.
Build & Test
Requires Bun (version pinned in package.json under
packageManager).
bun install # install deps
bun run check # run all quality gates via turbo (typecheck → lint → test, cached)
bun run lint:fix # biome auto-fix (not cached, interactive use only)
bun run test:live # run live suite against a real Zulip realmAlways use bun run check for quality gates. The individual scripts
(test, typecheck, lint) refuse to run outside turbo — they exist only as
turbo task targets. This ensures turbo's dependency ordering and caching are
always in play.
Run the gate inside the dev shell. bun run check (and the pre-commit
hook) includes the clients/hermes Python gate (//#test:hermes →
scripts/test.sh: ruff + pytest), which needs uv. uv lives in the flake
dev shell — so work inside nix develop (or nix develop .#ci --command bun
run check to use the lean CI shell). A bare bun run check outside the shell
fails the hermes task with uv: command not found whenever its turbo cache is
cold. CI runs the gate this way too (.github/workflows/ci.yml).
A test of port behaviour goes in the shared contract under
packages/testing/contract/, never in an adapter's own suite. The contract
runs against every adapter, which is what lets the in-memory adapter stand in
for Zulip in tests. See Test architecture.
Live tests (*.live.test.ts) hit a real Zulip realm and can rate-limit
other clients sharing it. They are excluded from default discovery via
bunfig.toml [test] pathIgnorePatterns. The test:live script clears that
override and targets the file explicitly. Live tests are env-gated inside the
file too — without ZULIP_SITE / ZULIP_MINTER_* / ZULIP_LIVE_CHANNEL_*
set, the suite skips silently.
Lint layers, when to reach for which:
- biome — JS/TS style, formatting, generic lint (unused imports, etc.). Run via
bun run check(turbo cached) orbun run lint:fixfor auto-fix. - @effect/tsgo — Effect idiom (floating Effects, untyped catches, unnecessary
Effect.gen, reaching for globalfetch/Date/consoleinstead of Effect-native services, ~60 rules). It patches the TypeScript 7 compiler and reads its plugin entry, still named@effect/language-service, fromtsconfig.jsonundercompilerOptions.plugins. Theeffect-tsgo patchstep in thepreparescript applies the patch at install time — so diagnostics surface undertsc --noEmit(i.e.bun run check), not just in editors. Project-scope rule tweaks live in the tsconfig plugin entry; document the reason inline when disabling.
Contributing
Work on a branch and open a pull request against main. CI runs the same
bun run check gate inside the nix CI shell; a green gate is required to
merge. File bugs and feature requests as GitHub issues.
Cutting a release is its own flow — see docs/releasing.md:
bump the eight lockstep version sites, write RELEASE-NOTES/<version>.md, open
the bump PR. The maintainer's merge is the single trigger; CI tags, publishes to
npm, and cuts the GitHub Release.
Conventions & Patterns
Effect style
This codebase is built on Effect. Two rules shape every change that touches Effect-aware code:
1. Effects flow through to a single runtime call at the application's edge. The destination is one Effect composed bottom-up — adapters return Effect, ports return Effect, application bootstrap composes them into one Effect, and a single Effect.runPromise / Effect.runSync lives at the MCP SDK boundary (the only place where the host environment demands a Promise). Don't sprinkle Effect.runPromise, Effect.runSync, Effect.tryPromise, Schema.decodeUnknownSync, or throwing brand constructors at internal seams to "keep this method Promise-returning for now." Each bridge fragments the typed E channel, resists composition, and creates churn when the surrounding code converts later.
If converting a function to Effect would force its callers to convert too, that's expected. Either grow the current change to absorb the propagation, or file a paired follow-up issue — never introduce a temporary bridge as a placeholder.
2. Reach for Effect's built-in helpers before writing imperative code. The Effect ecosystem has many helpers — Schema.NonEmptyString, Schema.minLength, Schema.pattern, Schema.URL, Schema.transformOrFail, ParseResult.try, Effect.gen, Effect.retry, Schedule.*, Stream.*, @effect/platform's HttpClient — and they're usually shorter and more correct (annotations, AST integration, proper error formatting) than the hand-rolled equivalent. Before writing a Schema.filter with manual value.length === 0 checks, regex tests, or try/catches around standard parses (URL, JSON, Date), grep the relevant Effect source first.
If you have a local read-only Effect source clone available (path is machine-local), grep it directly: grep -n '^export' packages/effect/src/Schema.ts (or Effect.ts, Stream.ts, Schedule.ts, etc.) finds helpers fast. Same for packages/platform/src/HttpClient.ts and friends. Otherwise read the same files on GitHub (Effect-TS/effect).
Don't use:
Schema.decodeUnknownSync— throws on failure; useSchema.decodeUnknown(returns Effect)Effect.tryPromiseat the network edge — use@effect/platform'sHttpClientwhich is Effect-native- Throwing brand constructors inside Effect code — brand validators that can fail return
Effect<Brand, ParseError>
3. Common imperative → Effect-native swaps. These shapes recur; reach for the native one first, while writing — not after. This table is a digest: the full four-axis catalogue (substitution / structural / modelling / behaviour) lives in .claude/skills/effect-native-audit/domains.md and is swept periodically by /effect-native-audit.
| imperative shape | native shape |
x instanceof Error ? x.message : String(x) | Predicate.isError(x) ? … |
typeof o === 'object' && o !== null && 'k' in o + casts | Predicate.hasProperty(o, 'k') |
switch (x.kind) (esp. with a hand-rolled const _: never default) | Match.value(x).pipe(Match.discriminatorsExhaustive('kind')({…})) |
arr.flat().sort((a, b) => a.n - b.n) | Arr.flatten + Arr.sort(Order.mapInput(Order.number, …)) |
a validating constructor returning T | undefined | return Option<T> (callers stop re-wrapping with Option.fromNullable) |
a sentinel value or bare throw for a recoverable case | Either / Option |
| booleans + optional fields with a cross-field invariant | Data.TaggedEnum — make illegal states unrepresentable |
a bare string / number domain id or constrained value | branded Schema.brand, decoded once at the boundary |
new Map<string, …> keyed on `${a}|${b}` | Data.struct({ a, b }) key + HashMap / HashSet (value equality, no delimiter collisions) |
a new-able class or config-field thread doing DI | a Context.Tag service declared in R |
an injected now() / sleep() thunk | Clock.currentTimeMillis / Effect.sleep (default services; TestClock in tests) |
reassigned let mutated across yield* points | Ref / SynchronizedRef |
try/finally for cleanup | Effect.acquireRelease / Scope |
| independent effects run sequentially | Effect.all / Effect.forEach with bounded { concurrency } — never 'unbounded' onto a rate-limited Zulip realm |
untrusted data via as / JSON.parse at the edge | Schema.decodeUnknown |
This complements the linters, it doesn't repeat them: @effect/tsgo and biome catch per-line idiom; this table is for the whole-block / whole-type / whole-module shapes a linter can't see.
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

