agents
Skill225 starsChanged 10 months agoMITView on GitHub
This router indexes all subsystem documentation for MPV Anime Build. When working on a task, refer to the corresponding modular documentation file under agents/development/ for detailed architectural rules, invariants, and implementation details.
We split this skill into the rules it gives an agent
3 rules. 0 are common, 1 is distinctive, and 2 are very specific to this project.
0
Common
Most of the 38 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 9
NEVER commit or push automatically: Always show git diff and wait for explicit user confirmation.
- Very specific: line 44
Review documentation: Read the designated .md file to understand constraints and invariants.
- Very specific: line 45
Inspect the code: Check existing implementation in scripts/, script-opts/, or shaders/.
“Common” is measured: kept by at least 6 in 10 of the 38 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
🎬 MPV Anime Build — Development Skill & Subsystem Router
This router indexes all subsystem documentation for MPV Anime Build. When working on a task, refer to the corresponding modular documentation file under agents/development/ for detailed architectural rules, invariants, and implementation details.
🚨 Non-Negotiable Invariants
- NEVER commit or push automatically: Always show
git diffand wait for explicit user confirmation. (See 00-git-and-release-workflow.md) - Version Source of Truth:
script-opts/build_info.confis authoritative (never infer fromgit describe). - NEVER overwrite
scripts/uosc/main.luaorscripts/uosc/lib/menus.luawith upstream UOSC: They contain extensive custom controls, menu logic, subtitle downloader behavior, and event hooks. (See 04-uosc-custom-ui.md) - NEVER reset
manual_overrideonfile-loaded: Track selections persist across playlist files. (See 07-track-selector.md) - Eco Mode Priority: The
[Low-End]profile owns rendering properties on battery; user settings must not overwrite it. (See 05-power-guard-eco.md) - Live-Action Detection Override: Explicit live-action titles/paths override anime folders/Japanese audio in Auto mode. (See 02-anime-profile-controller.md)
🗺️ Subsystem Navigation Index
| Subsystem / Area | Focus & Key Components | Documentation Module |
| Git, Releases & Versioning | Commit rules, version sync (build_info.conf, README, CHANGELOG, index.html) | 00-git-and-release-workflow.md |
| Architecture & Event Flow | MPV event lifecycle, script load order, script-message communication bus | 01-architecture-overview.md |
| Anime Profile Controller | [HIGH RISK] Detection matrix, resolution tiers, profile switching, state broadcast | 02-anime-profile-controller.md |
| Shader Pipeline & Engines | Shaders library, FSRCNNX Fidelity vs Anime4K, ArtCNN (Ani4Kv2/SD), Line-Thinner | 03-shader-pipeline.md |
| UOSC Custom UI Fork | [HIGH RISK] UOSC 5.13.0 fork, main.lua controls/event hooks, lib/menus.lua menu builders/subtitle downloader, custom buttons, history, denoise, styling controls | 04-uosc-custom-ui.md |
| Power Guard & Battery | Cross-platform battery detection (Linux sysfs / Windows CIM), Eco [Low-End] mode | 05-power-guard-eco.md |
| Display, HDR & Scalers | 3-Way HDR matrix (Auto/Passthrough/SDR), RTX VSR, native spline64 scalers | 06-display-hdr-scaling.md |
| HDR Toys Menu | Sub-Menu for toggling tonemapping parameters like Gamut modes (Astra, Bottosson). | 06-display-hdr-scaling.md |
| Track Selector Intelligence | [HIGH RISK] Audio/sub matching, SDH preferred fallback, manual override persistence | 07-track-selector.md |
| Audio Visualizer & DSP | Audio-only 0% GPU profile, 15-band EQ, Spatial Audio (HRTF 7.1), Night Mode DRC | 08-audio-visualizer-dsp.md |
| Smart Chapters & Skip Intro | OP/ED/PV/Intro detection, unified color palette, timeline chapter highlighting | 09-chapter-and-skip-system.md |
| Watch History & Continuity | 50-item watch history (Up_Next.lua), 95% completion, directory autoloading | 10-watch-history-playback.md |
| Stream Extraction & yt-dlp | UOSC Download button integration, range cut mode, English-only stream subtitles | 11-stream-download-ytdl.md |
| Ambient Glow & Video Tools | Real-time ambient background glow, Picture-in-Picture mode, dynamic autocrop | 12-ambient-and-video-tools.md |
| Diagnostics & IPC Sockets | A/V filter info ('k'), Neon Glass stats ('CTRL+i'), Thumbfast software decoding | 13-diagnostics-and-ipc.md |
| Configuration Hierarchy | Load order (mpv.conf → script-opts → durable user-*.conf overrides) | 14-configuration-hierarchy.md |
🛠️ Step-by-Step Task Execution Protocol
- Identify the subsystem: Locate the relevant module from the index above.
- Review documentation: Read the designated
.mdfile to understand constraints and invariants. - Inspect the code: Check existing implementation in
scripts/,script-opts/, orshaders/. - Make minimal, safe changes: Match surrounding coding idiom and respect state flows.
- Validate changes: Perform syntax checks and verify cross-script message compatibility.
- Report git status: Display
git diffand summarize changes for user review.
Other versions42 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 42
- calesthio/OpenMontage★ 72ksame name
- mex-memory/mex★ 1.8ksame name
- theDakshJaitly/mex★ 1.8ksame name
- butterbase-ai/butterbase-skills★ 535same name
- butterbase-ai/butterbase-plugin★ 534same name
- elevenlabs/skills★ 508same name
- tadaspetra/loop★ 296same name
- aws-samples/sample-well-architected-skills-and-steering★ 268same name
- boadij/pi-herdsman★ 207same name
- rand/cc-polymath★ 139same name
32 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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