cut-list
Skill0 starsChanged 41 days agoMITView on GitHub
Turn a transcript, footage log or beat sheet into an edit plan (cut list) with in/out points, durations, transitions and pacing notes, with an optional EDL. Use when the user is planning a rough cut, tightening an edit, hitting a target runtime, or building a vertical short-form edit.
In this repository4 other files it gives its agents.
- color-scriptSkill
- export-checklistSkill
- scene-breakdownSkill
- shot-listSkill
The file
We split this skill into the rules it gives an agent
7 rules. About 0 are common, 6 are distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈6
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 16
Ask only for what is missing:
- Distinctive: line 26
Do the runtime math: sum durations and compare to target.
- Distinctive: line 34
Start with a one-line edit concept and the runtime math (current total, target, delta).
- Very specific: line 41
Use HH:MM:SS:FF timecode at the stated frame rate.
- Distinctive: line 50
Only if the user asks, or if all in/out points are real timecodes.
- Distinctive: line 60
Always tell the user to import the EDL into a test project and check the first events before trusting the rest, since reel names and …
- Distinctive: line 64
Never invent footage, dialogue or timecodes.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Cut List
Produce an edit plan an editor can follow in Premiere, DaVinci Resolve or any NLE.
Inputs to collect
Ask only for what is missing:
- Source material: transcript with timecodes, footage log, or a beat sheet (required)
- Target runtime and platform (e.g. 60 s vertical, 5 min YouTube, 90 s trailer)
- Frame rate of the project (needed for any timecode math and the EDL)
- Tone and rhythm references
Process
- Define the structure first: hook, build, payoff (adapt to format). For short-form vertical, the hook must land in the first 1-2 seconds.
- Do the runtime math: sum durations and compare to target. If over, say what to cut and why, and propose the first cuts rather than leaving it vague.
- Choose cuts by purpose: each clip must advance information, emotion or rhythm. Flag clips that do none.
- Plan rhythm: alternate long and short, put the strongest moment at the climax, avoid three similar-length shots in a row unless intentional.
- Specify transitions only where they have a job (match cut, J/L cut for dialogue, impact cut on a sound hit). Default to straight cuts.
- Note audio: where music hits land, dialogue overlaps, room tone needs.
Output format
Start with a one-line edit concept and the runtime math (current total, target, delta).
Cut table
| # | Source / clip | In | Out | Duration | Purpose | Transition | Audio / notes |
Use HH:MM:SS:FF timecode at the stated frame rate. If the source has no timecodes, use clip names and estimated durations and say so.
Pacing notes
Three to five bullets: where the edit speeds up, where it breathes, where it risks dragging.
Trim candidates (if over runtime)
Ordered list of what to cut first, with the cost of each cut.
Optional: EDL (CMX3600)
Only if the user asks, or if all in/out points are real timecodes. Format:
TITLE: PROJECT_NAME
FCM: NON-DROP FRAME
001 CLIP01 V C 01:00:00:00 01:00:02:12 01:00:00:00 01:00:02:12
* FROM CLIP NAME: clip_name.movAlways tell the user to import the EDL into a test project and check the first events before trusting the rest, since reel names and drop-frame settings vary by NLE.
Rules
- Never invent footage, dialogue or timecodes. If something is missing, ask or mark it as an estimate.
- Be explicit about what is a creative suggestion and what follows from the numbers.
- For vertical edits: respect safe zones for captions and keep key action centered.
Does it work?
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
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