logicprobe-structure
Skill5 starsChanged 7 days agoMITView on GitHub
Use when reviewing architecture, module structure or a dependency diagram: parse a component, package, class or deployment diagram into a dependency graph and check isolated nodes, dangling endpoints, cycles, allowed-dependency violations, layer violations and missing required edges. Audits the diagram, not the code — reconcile it with a source-side scan. Doctrine: the logicprobe skill.
In this repository6 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- logicprobe-concurrencySkill
- logicprobe-datamodelSkill
- logicprobeSkill
- logicprobe-umlSkill
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 1 is distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 67
Every edge is echoed in edgeVerdicts as {from, to, line, matchedRules, allowed, basis}, where basis is allow / deny / default / unlisted.
- Distinctive: line 73
Run both. Keep the rule ids identical on both sides — that is what makes a difference explainable.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Logic Probe — Structure and Dependency Review
Successor:
dsh-model-everything. Its counterpart skill ismodel-everything-structure, overuml_structure_verify, which also checks several drawings against each other. Load that one when both plugins are installed; this skill stays accurate forlogicprobe_structure_verify.
A component diagram is a model of an architecture, and a model can be wrong. This skill audits the graph the diagram actually draws — nodes and dependency arrows — against a declared dependency matrix, and says plainly what that does and does not prove.
The claim-verification doctrine it inherits — cite evidence, read verdict and never ok — lives in the logicprobe skill. Load that one for behavioural claims (state machines, protocols, timing); load this one when the question is where the dependencies point.
When This Skill Applies
| The task involves… | What it does |
| "Review this architecture", "are the module dependencies sound", "is the layering right" | Parse the structure diagram into a graph, then run the structural checks below |
| A component / package / class / deployment diagram (PlantUML) or a Mermaid class diagram | logicprobe_structure_verify reads nodes, containers, labels and arrows; nothing is discarded |
| A rule table of allowed dependencies (allow/deny, layers, required edges) | Every edge is judged against it and reported with the rule ids it matched |
| One architecture drawn at several levels (repository / module / subdirectory) | diagrams: [{name, diagram, parent}]: each level is checked on its own, then against its declared parent, with the per-pair node/edge/expansion counts (UML028-UML031) |
| A diagram that must be reconciled with an include/graph check over the source | The per-edge rule ids are the meeting point: a difference between the two is the finding worth chasing |
A host without the tools runs the repository engine on the same diagram text, and on a granularity manifest for a multi-level set.
What It Checks
| Code | Severity | What it means |
UML020_ISOLATED_NODE | warning | A declared, non-container node with no edge at all. A dead entry, or a dependency the diagram forgot to draw. |
UML021_DANGLING_REFERENCE | error | An arrow endpoint that no declaration ever introduced. In a component diagram this is how a dependency on a component that does not exist stays invisible. |
UML022_CYCLE | error | A directed cycle, reported as the shortest cycle path. A cycle means no build order and no layering can hold. |
UML023_DISALLOWED_EDGE | error | An edge the matrix forbids — or, with default: "deny", an edge no rule permits. The denying rule id is named. |
UML024_LAYER_VIOLATION | error | An edge from a lower declared layer into a higher one (a child depending on its parent). Downward edges are allowed. |
UML025_MISSING_EXPECTED_EDGE | warning | A rule with require: true whose edge the diagram does not draw — including the case where no node matches the source pattern at all. The matrix and the diagram disagree. |
UML026_NO_NODES | error | The text declares no node, so there is no structure to review. |
UML028_UNKNOWN_PARENT | error | A level names a parent that is not in the set. |
UML029_REFINEMENT_VIOLATION | error | Multi-level only: a child invents a dependency at the parent level, or drops a parent edge instead of expanding it into a path. |
UML030_PARENT_CYCLE | error | The declared parent relation is not a forest. |
UML031_NO_DIAGRAMS | error | Nothing was supplied to compare. |
The Dependency Matrix
The matrix is the single source of truth the diagram is checked against. Keep it next to the rules it encodes, in JSON:
{
"rules": [
{ "id": "R1-app-may-use-hal", "source": "app.*", "allow": ["hal.*"], "deny": ["hal.internal"] },
{ "id": "R2-adapter-owns-hal", "source": "PAY", "allow": ["DRV"], "deny": ["SVC"] },
{ "id": "R3-no-back-edges", "source": "*", "deny": ["SVC"] },
{ "id": "R4-persistence-required", "source": "PAY", "allow": ["DB"], "require": true }
],
"layers": [
{ "name": "app", "members": ["SVC", "PAY"] },
{ "name": "hal", "members": ["DRV", "DB"] }
],
"default": "deny"
}source,allow,denyandlayers[].membersaccept node ids or globs (*any run,?one character).denywins globally. A later rule's allow never resurrects an edge an earlier rule forbade; the result cannot depend on rule order.default: "allow"(the default) means only the rules judge: an edge no rule mentions isdefault.default: "deny"closes the matrix — anything unlisted isUML023.require: trueturns a rule into an expectation about the diagram (UML025); it needsallowto say which edges must exist.- Layers are ordered top first: an edge from an earlier layer to a later one is allowed, the reverse is
UML024. - Every edge is echoed in
edgeVerdictsas{from, to, line, matchedRules, allowed, basis}, wherebasisisallow/deny/default/unlisted. That is the audit trail for the reconciliation below.
Reconciling With a Source-Side Check
This tool audits the diagram; an include or dependency scan audits the code. They answer the same question from two sides, and each side can be the one that is wrong:
- Run both. Keep the rule ids identical on both sides — that is what makes a difference explainable.
- For every rule id, compare: does the diagram draw the edge, and does the source contain the dependency?
- Classify each difference instead of averaging it away:
- Diagram missing an edge the code has — the diagram is stale (
UML025fires when the rule isrequire: true). - Diagram drawing an edge the code does not have — either the diagram is aspirational, or the source scan's scope is narrower (different file set, generated code, conditional compilation).
- Code violating an allowed dependency the diagram never showed — the architecture defect the diagram was hiding. This is the one worth acting on.
- Diagram missing an edge the code has — the diagram is stale (
- Report the difference with both citations. Never present the diagram as evidence about the code without saying which side produced which half.
Limits — Say These Out Loud
- The diagram may be wrong. A clean
passmeans the drawn graph is internally consistent and satisfies the matrix — not that the code matches it. Only the reconciliation above touches the code. - No transitive closure by default.
A → B → Cdoes not reportAreachingC; write the rule you mean, or add the edge the code actually has. - No runtime behaviour. Calls through function pointers, DI containers, registries, plugin loading and dynamic dispatch do not appear as edges. A missing edge is not proof of a missing dependency.
- Containers are not dependencies. Package/rectangle nodes carry members, not arrows; they are exempt from
UML020. - The matrix is a claim too. A matrix nobody maintains produces confident, wrong verdicts. Treat a rule change as a code change: review, version, cite.
- State machines are a different question. For guards, deadlocks, budget, probability or deadlines, that is
logicprobe(verification) andlogicprobe-uml(the diagram round trip).
Rules for This Mode
- Never read a structure diagram as a state machine. The state-machine front end refuses such a file (
UML_NOT_A_STATE_DIAGRAM); this skill reads it as the dependency graph it is. The two must not be mixed in one report. - Quote the rule id for every judged edge. "Not allowed" without the rule is an opinion;
matchedRulesmakes it a finding. - Run the numbers, never the impression. An isolated node and a back edge are exactly what a reader misses by eye; that is why the check exists.
- Report the diagram-code difference, not just the diagram. A structure review that never touches the source is a review of a drawing.
- Report the rule id with its meaning, never the id alone. Rule 2 keeps the id on every judged edge, so the finding is defensible; the sentence the reader gets says what the edge violated (「HAL 反向依赖了上层」), in their language. The full rule is under "Writing the Answer" in the
logicprobeskill.
The full matrix schema, a worked example and the reconciliation worksheet are in references/structure-review-guide.md.
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