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AL-JANEFAL-JANEF/janef-forge/skills/engineering/accessibility-quality/SKILL.md

accessibility-quality

Skill1 starsChanged 54 days agoMITView on GitHub

Ship UI that works with keyboard and assistive technology: semantic HTML and native controls first, ARIA only to supplement, logical focus order with visible focus and escape paths, programmatic labels and error association, contrast and non-color meaning, alt text, reduced motion, zoom and reflow. Use for any user-facing UI change and for WCAG audits; never knowingly ship an accessibility regression.

1 other project uses a version of this.

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The file

We split this skill into the rules it gives an agent

3 rules. About 0 are common, 2 are distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Every input has a programmatic label.

    line 21
  2. Distinctive:

    Do not convey meaning by color alone.

    line 22
  3. Very specific:

    Check headings, landmarks, tables, names/roles/states, and touch targets on the changed surface.

    line 25

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Accessibility Quality

Accessibility is a correctness requirement for user-facing UI, not a polish step. Never knowingly ship an accessibility regression.

Rules

  • Semantic HTML and native controls first. ARIA supplements semantics; it does not replace a correct element.
  • Keyboard access for everything interactive: logical focus order, visible focus, focus return after dialogs, and an escape path for overlays and traps.
  • Every input has a programmatic label. Errors and status messages are associated with their field and announced.
  • Do not convey meaning by color alone. Check contrast for text and non-text indicators.
  • Meaningful images get meaningful alternative text; decorative images stay out of the accessibility tree.
  • Respect reduced motion, zoom and text scaling, and responsive reflow.
  • Check headings, landmarks, tables, names/roles/states, and touch targets on the changed surface.

Verification

A keyboard-only pass of the changed surface; names, roles, states, and contrast checked for changed controls; a screen-reader or automated check (for example axe) where available. Report what was checked and what was not.

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