godmode-skill-eval
Skill6 starsChanged 3 months agoApache-2.0View on GitHub
Score a drafted or hand-edited skill's authored routing rows against the committed baseline, and confirm its bundle validates, before it ships or is enabled by default. Use when a new or edited skill needs its overlap scores measured and its ratchet checked before landing. Not for authoring a brand-new skill, and not for judging whether a change is correct.
In this repository22 other files it gives its agents.
- llms.txtllms.txt
- godmode-budgetSkill
- godmode-changelogSkill
- godmode-ciSkill
- godmode-codegraphSkill
- godmode-code-of-lawSkill
- godmode-continuitySkill
- godmode-evidenceSkill
- godmode-governanceSkill
- godmode-host-syncSkill
- godmode-impact-gateSkill
- godmode-investigationSkill
- godmode-loop-wardenSkill
- godmode-memory-gardenerSkill
- godmode-repairSkill
- godmode-replicateSkill
- godmode-researchSkill
- godmode-second-lookSkill
- godmode-skill-forgeSkill
- godmodeSkill
- godmode-spec-lifecycleSkill
- godmode-triageSkill
The file
We split this skill into the rules it gives an agent
10 rules. About 0 are common, 5 are distinctive, and 5 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈5
Distinctive · estimate
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
Before a drafted or edited skill starts routing live traffic, prove its structure validates, its routing rows score the way its author …
- Distinctive: line 16
Before raising the committed routing baseline, confirming the whole suite shows no regression first.
- Distinctive: line 17
After editing a skill's description or positive examples, confirming sibling skills' near-negatives still reject it.
- Distinctive: line 41
Read PURPOSE.md for the archive evidence this skill exists to close.
- Very specific: line 45
Never run godmode evals --write-snapshots to turn a red routing case green.
- Very specific: line 46
Never run godmode evals --write-baseline while --ratchet reports a regression - that enshrines the regression as the new floor instead of …
- Very specific: line 47
Never run godmode evals --write-snapshots --withhold-memory.
- Very specific: line 48
Never hand-edit evals/fixtures/*routing*.json, evals/baseline.json, or a skill's godmode-evals.json scores to match a wanted outcome.
- Very specific: line 49
Never enable a skill by default (leave it committed under skills/) with a skill lint safety finding outstanding, or before its own …
- Distinctive: line 56
If an assertion cannot be proved, report the unmet assertion and the next safe action rather than the outcome it was meant to prove.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Godmode Skill Eval
Outcome
Before a drafted or edited skill starts routing live traffic, prove its structure validates, its routing rows score the way its author intends against the committed baseline, and its behavior assertions actually execute - rather than shipping on the strength of a read-through.
Use
- A skill was just forged (
godmode-skill-forge) or hand-edited and needs checking before it lands. - A skill's positive/near-negative routing rows need real overlap scores, not an eyeballed guess at whether they will hold.
- Before raising the committed routing baseline, confirming the whole suite shows no regression first.
- After editing a skill's description or positive examples, confirming sibling skills' near-negatives still reject it.
- Distilling a new skill's routing rows from one already-verified task trace, then scoring the draft the same way.
Do Not Use
- Creating a new skill from a proven, repeated capability gap - that is
godmode-skill-forge; this skill only validates and scores what forge (or a hand edit) already produced. - Reviewing a pull request or diff for correctness bugs - that is a code review, not a routing or behavior check.
- Reading a skill's prose and judging by feel whether it will route correctly - every claim here is scored by a command, not asserted.
Deterministic Execution Flow
- Validate the structure.
godmode skill validate --path skills/<name>- reportsvalid,positive_cases,near_negative_cases,assertions, and the file's line count.- Fallback:
valid: falsenames the reason (missingagents/openai.yamlorgodmode-evals.json, malformed frontmatter, or too few routing rows). Fix that before any scoring step - a structurally invalid skill cannot be scored meaningfully.
- Fallback:
- Lint the bundle.
godmode skill lint --path skills/<name>- four structural facets:scope(an explicit trigger in the description),delivery(every backticked term the description promises appears in the body),safety(no injection-shaped content),bundle(every file is reachable from a link, nothing bundled is orphaned).- Fallback: a
safetyfinding is never waived. Abundleorphan is fixed by linking the file fromSKILL.md(orPURPOSE.md) or removing the file, never by ignoring the facet.
- Fallback: a
- Read the whole-suite verdict before touching anything.
godmode evals --brief- printsevals-soundorevals-unsound: charter=..., ranking=.... A pre-existing, unrelated failure (a stale charter or ranking snapshot from role-document drift) is not this skill's regression to fix; only a routing or behavior-assertion change this pass introduced is in scope. - Score the drafted skill's routing against the committed baseline.
godmode evals --ratchet --brief- runs every skill's authoredgodmode-evals.jsonrows through the same offline lexical router and compares the scores toevals/baseline.json; printscleanor names every skill whose score fell.- Fallback: a named regression on a sibling skill (not the one just drafted) means the new suite's vocabulary bled into that sibling's near-negative rows - tighten the new skill's description or positive examples, never the sibling's rows.
- Check the harness is deterministic.
godmode evals --determinism --brief- runs the offline routing harness twice and printsdeterministic, or names any prompt whose route differed between the two runs.- Fallback: the router is a pure function of the suite files on disk, so a nondeterministic result means something outside the suites leaked in (an unordered directory walk, an environment variable). Investigate the leak; never re-run hoping for agreement.
- Only once steps 3-5 are all green, raise the floor.
godmode evals --write-baseline --brief- raises the committed routing-score baseline to the current scores; refuses outright on any regression. Run it immediately after a--ratchet --briefthat itself printedclean, so the new floor is exactly the state just proven clean.- The floor exists once per mode.
godmode evals --write-baseline --withhold-memory --briefrecords the score with this project's lessons and compiled law withheld from the subject brief - what the skill does on its own words - in its own block ofevals/baseline.json. The two modes are measurements of different things and are never compared, so raise each floor with its own run and read each verdict against its own block.
- The floor exists once per mode.
- Ship only after every step is green. The drafted skill is committed under
skills/(and is therefore enabled by default) only once steps 1, 2, 4, and 5 all pass for it, and step 6 has recorded its baseline.
Read PURPOSE.md for the archive evidence this skill exists to close.
Must Not
- Never run
godmode evals --write-snapshotsto turn a red routing case green.--write-snapshotsaccepts the current routing outcomes as the new fixture; run against a failing draft, it erases exactly the drift the eval exists to catch instead of fixing the drift. - Never run
godmode evals --write-baselinewhile--ratchetreports a regression - that enshrines the regression as the new floor instead of fixing the wording that caused it. - Never run
godmode evals --write-snapshots --withhold-memory; it is refused - usegodmode evals --write-baseline --withhold-memoryinstead to record that mode. The committed fixtures record routes taken with memory present, and freezing a withheld run over them would redefine what the fixture means and make every later ordinary run read as drift. - Never hand-edit
evals/fixtures/*routing*.json,evals/baseline.json, or a skill'sgodmode-evals.jsonscores to match a wanted outcome; every number in those files comes from running the harness, never from typing the answer you want. - Never enable a skill by default (leave it committed under
skills/) with askill lintsafetyfinding outstanding, or before its owngodmode-evals.jsoncarries at least two positive and two near-negative rows; fix the finding or add the missing rows first, then re-run step 2.
Acceptance
godmode evals --ratchet --briefprintscleanfor the drafted skill and every sibling, with no hand-edited fixture behind it.godmode evals --determinism --briefprintsdeterministicfor the same suite set, twice, from the files on disk alone.
If an assertion cannot be proved, report the unmet assertion and the next safe action rather than the outcome it was meant to prove.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

