multi-agent-systems
Skill30 starsChanged 49 days agoBSD-2-ClauseView on GitHub
A disciplined build process for multi-agent systems - turn a written spec into agent roles, action interfaces, handle wiring, a runtime entrypoint, and verified behavior. Use when building or structuring a multi-agent application (MAS) with an agent framework such as Academy, when deciding what should be an agent versus a plain function, when wiring coordinator agents to worker agents, or when a multi-agent build must reliably pass acceptance tests.
1 other project uses a version of this.
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- hexbee/hello-skillstheir own version, first seen Feb 26, 2026
Other versions1 project uses a version of this.
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Wrote their own version · 1
- hexbee/hello-skills★ 3same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository30 other files it gives its agents.
- skills/academy/agents.mdAGENTS.md
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The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 2 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 51
Pure logic before agents: If it doesn't need messages or state-over-time, it's a library module, not an agent.
- Distinctive: line 75
Every acceptance criterion reported pass/fail with evidence.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Building Multi-Agent Systems
A process scaffold for building multi-agent systems (MAS) that work on the first run: phased build order, design heuristics, and a verification discipline.
What This Skill Is (and Is Not)
This skill teaches how to build a multi-agent system: the order of work, the design decisions, and how to prove the result works. It is framework-agnostic.
It does not teach framework APIs. For Academy specifics (decorators,
managers, exchanges, handles), use the academy skill if installed, otherwise
the official docs at https://docs.academy-agents.org/stable/. When a spec or
prompt you were given conflicts with either skill, the spec wins.
The Build Sequence
Work through these phases in order. Each phase has exit criteria in build-process.md — do not start a phase until the previous one's criteria pass.
- Environment — create an isolated environment, install pinned framework versions, and prove the install by importing the framework and printing its version. No application code before this works.
- Spec capture — restate the target as a domain model, an agent role inventory, an interaction table (who calls what on whom), and acceptance criteria. Echo your file plan before writing code.
- Pure domain logic — everything that needs no messaging is a plain module. Write it and its unit tests first; get them green with zero framework imports.
- Agent interfaces — for each role: the class, its constructor arguments (including which handles to other agents it receives), and every action signature with a docstring. Bodies stay stubbed. Then freeze the interfaces.
- Behavior and wiring — implement action bodies; autonomous loops last. Dependencies are passed in at launch time, never reached through globals.
- Runtime entrypoint — one run script owns runtime construction: start the runtime, launch leaf agents, launch coordinators with the leaves' handles, health-check every agent, interact, shut down in reverse dependency order. Include a bounded non-interactive mode.
- Verify — run the ladder in verification.md: unit tests, per-agent tests, then a bounded end-to-end run checked against the acceptance criteria.
Golden Rules
- Pure logic before agents. If it doesn't need messages or state-over-time, it's a library module, not an agent.
- Interfaces before bodies. Freeze names and signatures before implementing; interface drift is how multi-file builds go wrong.
- Handles flow downward at launch. An agent receives the handles it needs as constructor arguments when it is launched.
- Launch leaves first; shut down roots first. Workers exist before the coordinator that calls them; the coordinator dies before the workers it calls.
- Every loop has a shutdown story. An autonomous loop must observe its shutdown signal and yield control every iteration.
- Interactive apps get a non-interactive mode. A bounded, scriptable run mode with a greppable result line is what makes verification possible.
- Never declare done without a bounded end-to-end run. Reading the code is not verification; a clean exit with expected output is.
Definition of Done (short form)
Full checklist in verification.md:
- Environment pinned; framework import + version verified.
- Domain unit tests green (no framework imports).
- Per-agent tests green (in-process test doubles).
- Bounded end-to-end run exits cleanly within a timeout, output matches the acceptance criteria, and no tracebacks appear anywhere.
- Every acceptance criterion reported pass/fail with evidence.
Additional Resources
- For the detailed phase-by-phase build sequence, see build-process.md
- For design heuristics (agent vs function, coordinator patterns, state ownership, shutdown ordering), see design-guide.md
- For the test pyramid, pitfalls checklist, and debugging ladder, see verification.md
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